Search found 41 matches
- Sun Feb 24, 2008 1:25 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicth-Newton Demonstration with Irrlicht 1.4, Newton 1.53
- Replies: 23
- Views: 15914
hi! I checked out the code from gbutcher. I copyed it to Dev C++ (4.9.9.2) and compiled...i started the program and recognized the wood texture error...but this is no problem ... console says, that physicstest.bsp was loaded but i cant see the level... the only thing i can see are two boxes. one is ...
- Wed Apr 25, 2007 10:52 am
- Forum: Beginners Help
- Topic: convert System::String^ to PWSTR?
- Replies: 1
- Views: 327
convert System::String^ to PWSTR?
Hi! There is a function that will read input from the console: System::String^ mystring System::Console::ReadLine(); And i have another function that requires a PWSTR as input. I have googled around but i can find no solution how to convert String to PWSTR. I need this because i want to develop a p2...
- Mon Mar 19, 2007 4:03 pm
- Forum: Beginners Help
- Topic: memory problem?
- Replies: 5
- Views: 411
hm..ok...here is the code: (i know that i have postes this code already in other topics...but i hope it will help other people too ;-) ) At first i have createt a struct: struct world { irr::IrrlichtDevice* device; irr::gui::IGUIEnvironment* guienv;//playergui ISceneManager* smgr; IVideoDriver* driv...
- Mon Mar 19, 2007 3:46 pm
- Forum: Beginners Help
- Topic: Irrlicht & C++ Builder
- Replies: 1
- Views: 223
Check out this topic:
http://irrlicht.sourceforge.net/phpBB2/ ... ht=builder
http://irrlicht.sourceforge.net/phpBB2/ ... ht=builder
- Mon Mar 19, 2007 3:36 pm
- Forum: Beginners Help
- Topic: memory problem?
- Replies: 5
- Views: 411
memory problem?
Hi! Iam using Microsofts Visual c++. I have createt a windows forms application with a simple button. If i klick the button irrlicht wil create a window and load the world. When i run the application and open the windows task manager i can see that my application uses 21,532k of Memory. And if i cli...
- Mon Mar 19, 2007 3:07 pm
- Forum: Beginners Help
- Topic: copy a pointer to eventreceiver?
- Replies: 10
- Views: 412
WOW. the solution for this problem is very simple. I dont have to define, call the eventreceiver, and copy pointer to it from init_world(). I have to do this in the function that takes the main loop! Example: init_world(world myworld) { //create world, define variables, load device, load world, etc ...
- Mon Mar 19, 2007 1:41 pm
- Forum: Beginners Help
- Topic: copy a pointer to eventreceiver?
- Replies: 10
- Views: 412
- Sun Mar 18, 2007 2:12 pm
- Forum: Beginners Help
- Topic: copy a pointer to eventreceiver?
- Replies: 10
- Views: 412
HI! Its still the same error. And i know why: world myBeautifulWorld; is already a pointer (world *myBeautifulWorld;) Thats why world *myBeautifulWorld is defined in the header of a function in my script. And i need to give this pointer to the eventreceiver class from this function. Error occures at...
- Sun Mar 18, 2007 11:28 am
- Forum: Beginners Help
- Topic: copy a pointer to eventreceiver?
- Replies: 10
- Views: 412
- Sun Mar 18, 2007 10:56 am
- Forum: Beginners Help
- Topic: copy a pointer to eventreceiver?
- Replies: 10
- Views: 412
copy a pointer to eventreceiver?
Hi! I need to give a pointer to the eventreceiver class. I tried this: class MyEventReceiver : public IEventReceiver { public: world *myworld;//my pointer storage virtual bool OnEvent(SEvent event) { } }; void bla() { world myworld;//struct of everysthing MyEventReceiver receiver; myworld->device->s...
- Sat Mar 17, 2007 1:44 pm
- Forum: Beginners Help
- Topic: camera rotation problem (model post fixed)
- Replies: 9
- Views: 450
- Sat Mar 17, 2007 12:46 pm
- Forum: Beginners Help
- Topic: camera rotation problem (model post fixed)
- Replies: 9
- Views: 450
- Sat Mar 17, 2007 12:44 pm
- Forum: Beginners Help
- Topic: SceneManager->Clear() crashes!
- Replies: 6
- Views: 1151
- Sat Mar 17, 2007 12:34 pm
- Forum: Beginners Help
- Topic: irrlicht world struct
- Replies: 5
- Views: 352
- Sat Mar 17, 2007 10:30 am
- Forum: Beginners Help
- Topic: irrlicht world struct
- Replies: 5
- Views: 352
irrlicht world struct
Hi! I have made a world struct: struct world { irr::IrrlichtDevice* device; irr::gui::IGUIEnvironment* guienv; ISceneManager* smgr; IVideoDriver* driver; irr::newton::IWorld* p_world; irr::newton::IBody* fairy_body; irr::scene::CCameraRPGSceneNode* mycam; irr::scene::ITriangleSelector* selector; irr...