Search found 12 matches

by gamemaker981
Mon Apr 30, 2007 10:38 am
Forum: Beginners Help
Topic: Help with a simple C++ wrapper. [solved. I'm stupid.]
Replies: 5
Views: 284

Oh YES!!!
Works smooth now! :)

Thanks a lot guys!
Expect some more stupid questions from me in future. :D
by gamemaker981
Mon Apr 30, 2007 9:21 am
Forum: Beginners Help
Topic: Help with a simple C++ wrapper. [solved. I'm stupid.]
Replies: 5
Views: 284

well, thanks for trying. We don't need new to allocate pointer in main() function, I guess. But what I did find out was that I never initialized pointers to IrrlichtDevice, ISceneManager etc!! But here's the problem again, when I modify the setup() function like this: int setup(ISceneManager *sm) { ...
by gamemaker981
Mon Apr 30, 2007 8:28 am
Forum: Beginners Help
Topic: Help with a simple C++ wrapper. [solved. I'm stupid.]
Replies: 5
Views: 284

Help with a simple C++ wrapper. [solved. I'm stupid.]

Hello everyone! I was making a kind of C++ wrapper so that I won't have to write code for device, scene manager etc every new time. The idea was also to bring some OOP style to my games. Basically, I have three classes, each handling the initialization of device, scene and driver. Here's the header ...
by gamemaker981
Mon Mar 26, 2007 12:46 pm
Forum: Beginners Help
Topic: Large Terrain
Replies: 16
Views: 2361

Large Terrain

How can I create a very large terrain with paths, valleys etc in it? If we use the Irrlicht tutorial, all we get is a single texture, far away from a nice terrain. I mean, something richer in detail. I don't want to hear scaling as a solution :lol: The idea is to make something like one level of gam...
by gamemaker981
Wed Mar 21, 2007 2:29 am
Forum: Beginners Help
Topic: How to use CTreeSceneNode?
Replies: 4
Views: 360

189 F:\Game Development\Game Development Tools\irrlicht-1.2\Trees-irr1.2\CTreeGenerator.cpp `_wtof' undeclared (first use this function)

:( :( :( :( :( :(

I'm using Irrlicht 1.2 and downloaded Trees 1.2

Looks like _wtof() is not defined anywhere, stdlib.h, wchar.h etc. :(
by gamemaker981
Tue Mar 20, 2007 3:48 am
Forum: Beginners Help
Topic: How to use CTreeSceneNode?
Replies: 4
Views: 360

OK. got it figured out somehow. I started a new project, and added all the cpp and .h files to it. When I compile, I get the following error: 7 F:\Game Development\Game Development Tools\irrlicht-1.2\Trees\CBillboardGroupSceneNode.cpp In file included from CBillboardGroupSceneNode.cpp 52 F:\Game Dev...
by gamemaker981
Tue Mar 20, 2007 3:39 am
Forum: Beginners Help
Topic: How to use CTreeSceneNode?
Replies: 4
Views: 360

How to use CTreeSceneNode?

Hello, I was browsing through the forum when I came across CTreeSceneNode, that can be used to render trees with Irrlicht. http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=10909 I downloaded it, and found it's only a few header files and cpp files. :( I use Dev-Cpp on Windows for Irrlicht. How...
by gamemaker981
Mon Jan 29, 2007 4:31 am
Forum: Beginners Help
Topic: Help this Noob with maps
Replies: 11
Views: 888

Thanks a lot everybody! So, shall we say that.... for all practical purposes, the tutorial on loading Quake 3 Maps is not useful, and serves only to impress the newcomer, or if you want to use Quake maps in your project. I mean, there are a lot of great games except Quake 3, that most of us would li...
by gamemaker981
Sun Jan 28, 2007 1:55 pm
Forum: Beginners Help
Topic: Help this Noob with maps
Replies: 11
Views: 888

KG wrote:I think you'd be better off making pieces of a map in a modelling program and "gluing" them together in Irrlicht.
I do this directly in Irrlicht, or I'd first have to create the map in irrEdit and then load it? (The .3ds file, that is.)
by gamemaker981
Sat Jan 27, 2007 2:14 pm
Forum: Beginners Help
Topic: Help this Noob with maps
Replies: 11
Views: 888

Acki wrote:You can use any 3d editor you like (3dsMax, Milkshape3d, ...) !!!
And of course you need the textures !!!
*sigh*
Looks like there are no shortcuts.
by gamemaker981
Sat Jan 27, 2007 10:36 am
Forum: Beginners Help
Topic: Help this Noob with maps
Replies: 11
Views: 888

hey!

Thanks, but that still doesn't solve my problem. What am I do if I need maps?
Is there a good link?

Even if I use a 3ds Max or Maya file, I'd still need the textures, right?

Please help me, where can I practice more? Am I supposed to use only the map that comes with the tutorial?
by gamemaker981
Sat Jan 27, 2007 4:36 am
Forum: Beginners Help
Topic: Help this Noob with maps
Replies: 11
Views: 888

Help this Noob with maps

Hi, I'm new to Irrlicht. In fact, this is the first engine I ever touched. I was doing the second tutorial that loads a Quake 3 map, "map-20kdm2.pk3". I understand that .pk3 are Quake3 files, and .pk4 are Quake4 files, and these are nothing more than zip files. First of all, I'm having ser...