Search found 6 matches

by Eugenik
Thu Mar 01, 2007 8:29 am
Forum: Advanced Help
Topic: TextSceneNode and shadows
Replies: 1
Views: 316

TextSceneNode and shadows

Hello.
My problem: when I use addShadowVolume and addTextSceneNode the screen it becomes darkest. That is as though illumination weakens. As soon as the text leaves with help DeleteAnimator the screen again becomes light.

Excuse for awful English I from Russia.
by Eugenik
Sat Feb 03, 2007 5:42 am
Forum: Beginners Help
Topic: Cursor problem
Replies: 1
Views: 243

Cursor problem

Hello! Such problem! In the menu of game I put scene:: ISceneManager* sm = device-> getSceneManager (); sm-> setActiveCamera (sm-> addCameraSceneNode (0, core:: vector3df (45,0,0), core:: vector3df (0,0,10))); The cursor goes normally. Then after the beginning of new game I put camera = sm-> addCame...
by Eugenik
Sat Feb 03, 2007 5:39 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 132517

white tiger

Thanks! Certainly I can wait the following version of your cursor. When approximately it will be ready? And still a question! When I put for enemies EBT_TREE that points of collisions correctly are. But on enemies why that does not operate a gravity. They are not shifted with the help setVelocity ()...
by Eugenik
Wed Jan 31, 2007 7:27 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 132517

I am very weak in English and consequently is compelled to speak with you through the translator. It similar also is the reason of difficulties in understanding. And probably my words sound not absolutely correctly (not as should be in English language) for you. It is very awkward to me to force to ...
by Eugenik
Wed Jan 31, 2007 1:51 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 132517

white tiger

Thanks, but you have not understood me. I understand as works getCollisionPoints (). I receive a file and I can work in him both with the first and with the tenth enemy. A problem that points of collisions with some enemies will not be worn out in this file as though they do not exist. I need to und...
by Eugenik
Mon Jan 29, 2007 5:03 am
Forum: Project Announcements
Topic: IrrNewt irrlicht\newton framework >> SVN access
Replies: 432
Views: 132517

Greetings to all:) I am very glad that exists IrrNewt as he very much simplifies job with physics Newton. For it to the developer separate thanks! My problem: I do an arcade and shooting at me is carried out by a method getCollisionPoints () sometimes there is a following: when the player shoots a p...