I is not beginner in programming.
I know Pascal, Delphi, Assembler (Fasm, Masm). Now i learn C++.
I is beginner in game developing
I want to small but powerfull scripting engine
Search found 9 matches
- Wed Jan 31, 2007 11:54 am
- Forum: Off-topic
- Topic: Scripting language C++ syntax
- Replies: 4
- Views: 709
- Wed Jan 31, 2007 11:45 am
- Forum: Off-topic
- Topic: Scripting language C++ syntax
- Replies: 4
- Views: 709
- Wed Jan 31, 2007 11:10 am
- Forum: Off-topic
- Topic: tiny regular expression library
- Replies: 0
- Views: 269
tiny regular expression library
T-Rex is a minimalistic regular expression library written in ANSI C. I wrote it because I couldn't find any free regular expression library that wasn't huge and bloated, while most of the time I need just basic functionalities. T-Rex is implemented in 2 files(a C file of around 500 lines plus a ...
- Wed Jan 31, 2007 11:04 am
- Forum: Off-topic
- Topic: Scripting language C++ syntax
- Replies: 4
- Views: 709
Scripting language C++ syntax
Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.
Squirrel is inspired by languages like Python,Javascript and expecially Lua(The API is very similar ...
Squirrel is inspired by languages like Python,Javascript and expecially Lua(The API is very similar ...
- Wed Jan 31, 2007 10:22 am
- Forum: Project Announcements
- Topic: gFactory - game creation toolkit.
- Replies: 17
- Views: 7914
- Wed Jan 31, 2007 10:17 am
- Forum: Project Announcements
- Topic: gFactory - game creation toolkit.
- Replies: 17
- Views: 7914
Please add support Squirrel and AngelScript
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jkBind: C++ to Squirrel and Lua binding system
http://jk-pro.info/en/projects/jkbind/
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jkBind: C++ to Squirrel and Lua binding system
http://jk-pro.info/en/projects/jkbind/
- Wed Jan 31, 2007 9:44 am
- Forum: Bug reports
- Topic: Feature Request
- Replies: 1
- Views: 272
Feature Request
I want to have small in size .dll
I use only Direct3D9 and do not want to use Direct3D8, OpenGl, Software Renderers. I was able to compile without Direct3D8, OpenGl but i can't exlude
Software Renderers. I would like to have more defines for the removal of most unused code and features when ...
I use only Direct3D9 and do not want to use Direct3D8, OpenGl, Software Renderers. I was able to compile without Direct3D8, OpenGl but i can't exlude
Software Renderers. I would like to have more defines for the removal of most unused code and features when ...
- Tue Jan 30, 2007 2:08 pm
- Forum: Beginners Help
- Topic: Help compile
- Replies: 3
- Views: 216
- Tue Jan 30, 2007 12:31 pm
- Forum: Beginners Help
- Topic: Help compile
- Replies: 3
- Views: 216
Help compile
Hello
Please help
How i must compile source because i want have small size .dll ? I use only Direct3D9 and not have use Software Renders, OpenGl and mfc ? I use VS 2005.
I probe compile with exlude OpenGL and Direct3D8 but i can't exlude SoftwareRender
and i have 1mb size .dll (Full version 1.2mb ...
Please help
How i must compile source because i want have small size .dll ? I use only Direct3D9 and not have use Software Renders, OpenGl and mfc ? I use VS 2005.
I probe compile with exlude OpenGL and Direct3D8 but i can't exlude SoftwareRender
and i have 1mb size .dll (Full version 1.2mb ...