Search found 14 matches

by NoobieMan
Wed Feb 07, 2007 2:29 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

I think i have had to Case breaks right. Im soo desperated, i dont have a clue :cry:

Well, if theres still someones who are willed to help still, then heres the code for moving class thing if it would help...


class myEventReceiver : public IEventReceiver
{
public:
virtual bool OnEvent(SEvent ...
by NoobieMan
Tue Feb 06, 2007 7:31 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

Yeah, that works too but... When i change a.X to a.Z, it causes that if i move forward, it moves also to right. Same thing with if i move down...
by NoobieMan
Tue Feb 06, 2007 7:13 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

I guess i talked too soon. Got it work now, but i only can move forward & backward. I type :
"v.X += event.KeyInput.Key == KEY_KEY_W ? 2.0f : -2.0f;" for those and the same style for left and right, but i dont know how i should replace those 2.0f and -2.0f. I've tried like 0,0-2.0f and stuff but ...
by NoobieMan
Tue Feb 06, 2007 4:15 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

I should've tried even few minutes to solve it, because after i posted, i tried to remove that ! before event.KeyInput.PressedDown. It worked, lol :D
Thanks for zeno60, i think i'll try that method too, for practice.
by NoobieMan
Tue Feb 06, 2007 4:07 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

Whoops, i was stupid. Thought this moves only 1 px(?) per every hit. And i dont have a clue how could i get it to move all the time when W, in this case, is pressed down. Help me :D

@belfegor: thanks for that.
by NoobieMan
Tue Feb 06, 2007 3:54 pm
Forum: Beginners Help
Topic: Trying to get a node moving...
Replies: 12
Views: 822

Trying to get a node moving...

New problem. Have tried to solve few days... Well anyway i have tried to get my node to move when i press 'W'. Nothing happens when i press it. Code...:


#include <iostream>
#include "C:/irrlicht-1.2/irrlicht-1.2/include/irrlicht.h"

using namespace std;
using namespace irr;

using namespace video ...
by NoobieMan
Mon Feb 05, 2007 7:26 pm
Forum: Off-topic
Topic: How do you do...
Replies: 1
Views: 420

How do you do...

How do you do your models for your games? What program are you using, i mean. And how do you do your textures, any good tips?

As a noob, it would be good know some tips especially for textures. When i use mapping with 3DS Max, i get cool result, but when i load it with Irrlicht, it looks like bunch ...
by NoobieMan
Sat Feb 03, 2007 8:42 pm
Forum: Beginners Help
Topic: Cant open .irr file...
Replies: 5
Views: 404

vitek, thanks ALOT! Now im able to model my own maps :P Thanks again :D
by NoobieMan
Sat Feb 03, 2007 3:30 pm
Forum: Beginners Help
Topic: Cant open .irr file...
Replies: 5
Views: 404

Thanks sio2, of course i had to update DirectX, im just so stupid to understand it :D

I use 1.2, the newest version of Irrlicht. Pretty weird, i think ?
by NoobieMan
Sat Feb 03, 2007 1:54 pm
Forum: Beginners Help
Topic: Cant open .irr file...
Replies: 5
Views: 404

Cant open .irr file...

If i use Direct3D, then i get next error:
"Could not load shader fucntion D3DXAssembler from dll, shaders disabled: d3dx9_28.dll"

Any way of fixing this?

Theres two errors, so heres the second:
"Could not load mesh, file format seems to be unsupported: C:/Test.irr"

But i thought that Irrlicht ...
by NoobieMan
Fri Feb 02, 2007 6:26 pm
Forum: Beginners Help
Topic: Some noobie questions 'bout maps and character :D
Replies: 6
Views: 445

Sry for double post :( I got a NEW problem. The problem is that my character is not "full". Let the picture speak for itself:

http://img240.imageshack.us/my.php?image=picgk0.jpg

The left arm is missing and boots are missing too. What could be wrong? I have no clue, noob i am.
by NoobieMan
Fri Feb 02, 2007 3:54 pm
Forum: Beginners Help
Topic: Some noobie questions 'bout maps and character :D
Replies: 6
Views: 445

Thanks alot! Working now properly. Maybe i should add textures to make it look better...
by NoobieMan
Fri Feb 02, 2007 2:22 pm
Forum: Beginners Help
Topic: Some noobie questions 'bout maps and character :D
Replies: 6
Views: 445

Thanks greenya. Now i faced a new problem. This is not animated mesh so i tried to do this almost same way than 01.Hello World tutorial, but change it a bit. Im hopeless noob... :cry: Well heres the code:


#include "C:/irrlicht/include/irrlicht.h"

using namespace irr;

using namespace core;
using ...
by NoobieMan
Fri Feb 02, 2007 12:40 pm
Forum: Beginners Help
Topic: Some noobie questions 'bout maps and character :D
Replies: 6
Views: 445

Some noobie questions 'bout maps and character :D

Im very new to Irrlicht, i guess you can see that :D Well anyway i would like to ask about files called .max. I use 3D Studio Max to model everything and now that i have made the first tutorial for Irrlicht (which was pretty easy 8)), i would like to know is it possible to load .max files with ...