Great, thanks!
On top of what you mentioned I had to do a few more things to get the library and demos to compile.
Change line 141 to if (!sysctlbyname("kern.clockrate", &CpuClock, &Size, NULL, 0)) (ie. remove the 2)
Change line 378 of CIrrDeviceMacOSX.mm to void CIrrDeviceMacOSX::sleep(u32 timeMs ...
Search found 2 matches
- Sun Feb 04, 2007 9:00 pm
- Forum: Bug reports
- Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
- Replies: 33
- Views: 5796
- Sat Feb 03, 2007 5:05 am
- Forum: Bug reports
- Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
- Replies: 33
- Views: 5796
Compile in XCode. ITriangleRenderer2.cpp is where?
Hey!
I just started looking at Irrlicht and I'm trying to get 1.2 to compile in XCode.
I managed to compile the library by changing references from RenderBuffer to Renderbuffer.
However, the demos won't compile, giving me an error of:
reference to undefined irr::video::ITriangleRenderer2 ...
I just started looking at Irrlicht and I'm trying to get 1.2 to compile in XCode.
I managed to compile the library by changing references from RenderBuffer to Renderbuffer.
However, the demos won't compile, giving me an error of:
reference to undefined irr::video::ITriangleRenderer2 ...