Search found 8 matches

by inbuninbu
Sat Feb 17, 2007 2:13 pm
Forum: Open Discussion and Dev Announcements
Topic: Game Design Patterns
Replies: 3
Views: 870

Game Design Patterns

This isn't particular to irrlicht, but to overall game development. I'm wondering if anyone has run across good/useful game design patterns/framworks/best practices for developing games in general, and for Irrlicht in particular.
by inbuninbu
Sat Feb 17, 2007 5:02 am
Forum: Beginners Help
Topic: GUI Strategy
Replies: 8
Views: 1155

Sorry for the delay.

Thanks, I think that was what I needed. I'll be experimenting a bit.
by inbuninbu
Thu Feb 08, 2007 12:44 am
Forum: Beginners Help
Topic: GUI Strategy
Replies: 8
Views: 1155

GUI Strategy

The tutorial is a good demonstration of how gui stuff works in irrlicht, but what about larger-scale design?

For example, the way I started to do it was to set up all gui stuff beforehand, and make things visibile/invisible in response to user actions. However, it looks like this is not how it is ...
by inbuninbu
Wed Feb 07, 2007 9:27 pm
Forum: Beginners Help
Topic: IGUIWindow Weirdness
Replies: 1
Views: 237

Solved

Sorry, I finally figured out that my control statements were screwed up.
by inbuninbu
Wed Feb 07, 2007 8:00 pm
Forum: Beginners Help
Topic: IGUIWindow Weirdness
Replies: 1
Views: 237

IGUIWindow Weirdness

Hi, I've started to play with the gui part of irrlicht, starting from the tutorial, but I have come across a strange problem.

The quit button works fine. However, if I click on the button to open a window, the widget does not depress, no window appears, *and* it breaks the quit button, which will ...
by inbuninbu
Mon Feb 05, 2007 1:15 am
Forum: Beginners Help
Topic: Animating a camera
Replies: 2
Views: 320

Thanks!
by inbuninbu
Mon Feb 05, 2007 12:32 am
Forum: Off-topic
Topic: Post removed.
Replies: 76
Views: 16703

Gentoo, baby. Gentoo. 8)
by inbuninbu
Mon Feb 05, 2007 12:23 am
Forum: Beginners Help
Topic: Animating a camera
Replies: 2
Views: 320

Animating a camera

Hi all,

After working with crystalspace/cel for a while, I've decided to try irrlicht. So far, the API seems a great deal more comprehensible and documented. And much more intuitive.

That being said, I am having problems animating the camera.

I create a cube and camera to start with ...