Search found 7 matches

by Lord_Fausto
Thu Aug 23, 2007 12:22 pm
Forum: Off-topic
Topic: An MMORPG - Can we do it? Our plan.
Replies: 70
Views: 6679

Hello, Im trying to design a mmo :lol: . Well, first of all i design it in my brain and this is the result: Server architecture - Big persistant world divided in realms and each realm in secctions. - Each realm have 2 sections and sections are indepent servers that manage the world as independent th...
by Lord_Fausto
Tue Feb 27, 2007 6:00 pm
Forum: Open Discussion and Dev Announcements
Topic: For spanish people
Replies: 119
Views: 21375

Por cierto, alguien usa irrnet?, lo he descargado pero no tengo la mas remota idea de como incluirlo para poder comenzar a trabajar con el. Alguien tiene una idea? Donde van los ficheros etc etc
by Lord_Fausto
Sun Feb 11, 2007 7:06 pm
Forum: Beginners Help
Topic: LoadScene into a node
Replies: 8
Views: 435

I use ITerrainSceneNode.
by Lord_Fausto
Sat Feb 10, 2007 12:32 am
Forum: Beginners Help
Topic: LoadScene into a node
Replies: 8
Views: 435

The problem is that I don't know how many objects are in each terrain, I'm making a big landscape divided in tiles, for each tile are some diferent objects. I make a xml file with all objects I want to load, and for example there are diferent types of walls, one with a door, another with a window, s...
by Lord_Fausto
Fri Feb 09, 2007 6:00 pm
Forum: Beginners Help
Topic: LoadScene into a node
Replies: 8
Views: 435

It's not for IrrEdit, loadscene loads all into root scene node. I need to create a dummy, load all and change parent to dummy node for every *.irr file, isn't it?
by Lord_Fausto
Fri Feb 09, 2007 5:45 pm
Forum: Open Discussion and Dev Announcements
Topic: For spanish people
Replies: 119
Views: 21375

Bueno... apunta a otro, lo cierto es que no se que tengo mas oxidado... el c++ o el ingles.
by Lord_Fausto
Fri Feb 09, 2007 5:16 pm
Forum: Beginners Help
Topic: LoadScene into a node
Replies: 8
Views: 435

LoadScene into a node

Hello,

I'm looking for create a terrain and load houses, i make this with irrEdit-0.6. I create some *.irrs and i want to posicionate each house in his correct place.

Can it load scene into a node and then move all parts or i need to read each id and move it.

Thanks.