Search found 4 matches
- Sat Feb 17, 2007 9:37 am
- Forum: Beginners Help
- Topic: Building animated models in 3DS Max?
- Replies: 10
- Views: 923
Building animated models in 3DS Max?
Thanks Luke...I used "model->setAnimationSpeed(100)" and the model animated correctly...still a lot of hoops to jump through to get a model into Irrlicht...and I haven't even tried a textured model yet... ;-) hybrid: Thanks for the update on the latest code state...but an SVN release? I gu...
- Fri Feb 16, 2007 8:27 am
- Forum: Beginners Help
- Topic: Building animated models in 3DS Max?
- Replies: 10
- Views: 923
Building animated models in 3DS Max?
mr.Zog: I read the post you recommended. I tried using FragMotion to load the .x file and it animated in FragMotion fine. I then saved it as a .b3d, and loaded it in Irrlicht. Again, there was no animation...what do you use for making character models? hybrid: When you say "Both meshes load wit...
- Tue Feb 13, 2007 9:41 am
- Forum: Beginners Help
- Topic: Building animated models in 3DS Max?
- Replies: 10
- Views: 923
Building animated models in 3DS Max?
Thanks for the tip...meshviewer displays it fine...and after saving using mview, new information was added to the file...but it still didn't work... I have no problem sharing the example...it's just a basic cylinder with no textures animated with bones skinning... Before mview: www.digitald.com/bone...
- Mon Feb 12, 2007 3:34 am
- Forum: Beginners Help
- Topic: Building animated models in 3DS Max?
- Replies: 10
- Views: 923
Building animated models in 3DS Max?
I wanted to use 3D Max 5.0 to build my character models. I am using the Pandasoft .X file exporter, and using bones and skinning on my model. The model appears in Irrlicht, but doesn't animate. An error is displayed : "Unknown Joint referenced in x file: Bone02", but the bone seems to be d...