Search found 4 matches

by mcase@digitald.com
Sat Feb 17, 2007 9:37 am
Forum: Beginners Help
Topic: Building animated models in 3DS Max?
Replies: 10
Views: 1234

Building animated models in 3DS Max?

Thanks Luke...I used "model->setAnimationSpeed(100)" and the model animated correctly...still a lot of hoops to jump through to get a model into Irrlicht...and I haven't even tried a textured model yet... ;-)

hybrid:
Thanks for the update on the latest code state...but an SVN release? I guess I ...
by mcase@digitald.com
Fri Feb 16, 2007 8:27 am
Forum: Beginners Help
Topic: Building animated models in 3DS Max?
Replies: 10
Views: 1234

Building animated models in 3DS Max?

mr.Zog:

I read the post you recommended. I tried using FragMotion to load the .x file and it animated in FragMotion fine. I then saved it as a .b3d, and loaded it in Irrlicht. Again, there was no animation...what do you use for making character models?

hybrid:

When you say "Both meshes load with ...
by mcase@digitald.com
Tue Feb 13, 2007 9:41 am
Forum: Beginners Help
Topic: Building animated models in 3DS Max?
Replies: 10
Views: 1234

Building animated models in 3DS Max?

Thanks for the tip...meshviewer displays it fine...and after saving using mview, new information was added to the file...but it still didn't work...

I have no problem sharing the example...it's just a basic cylinder with no textures animated with bones skinning...

Before mview:
www.digitald.com ...
by mcase@digitald.com
Mon Feb 12, 2007 3:34 am
Forum: Beginners Help
Topic: Building animated models in 3DS Max?
Replies: 10
Views: 1234

Building animated models in 3DS Max?

I wanted to use 3D Max 5.0 to build my character models. I am using the Pandasoft .X file exporter, and using bones and skinning on my model. The model appears in Irrlicht, but doesn't animate. An error is displayed : "Unknown Joint referenced in x file: Bone02", but the bone seems to be defined ...