Search found 11 matches
- Fri Apr 27, 2007 7:55 am
- Forum: Open Discussion and Dev Announcements
- Topic: 3d animated face possible?
- Replies: 6
- Views: 946
Re: Introducing myself and asking for some advice
The Ogre engine comes with an animated face demo. Not saying that it couldn't be done with Irrlicht out of the box similarly.
- Tue Apr 10, 2007 11:58 am
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476
- Sat Feb 24, 2007 7:54 am
- Forum: Beginners Help
- Topic: Newton , IrrNewt or IPhysic
- Replies: 2
- Views: 436
Re: Newton , IrrNewt or IPhysic
The answer also depends on your licence requirements. Links and brief notes on the engines can be found in the Irrlicht Wiki.
- Thu Feb 22, 2007 4:03 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Hobbyist or Professional?
- Replies: 18
- Views: 2897
Bug reports and feature request should be filed in the trackers at the Irrlicht sourceforge project page. For a more concise and changeable listing one could also add new pages to the Irrlicht Wiki.
If you recommend it I'll enter them into the lists, even though they aren't really my requests but ...
If you recommend it I'll enter them into the lists, even though they aren't really my requests but ...
- Thu Feb 22, 2007 3:33 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Hobbyist or Professional?
- Replies: 18
- Views: 2897
Feature Requests
Wouldn't it be good to set up a Irrlicht steering committee that identifies and communicates areas of the engine where improvement is needed?
Here some links and feature requests:
* feature requests
* really old requests
* bugs
some random but recent requests from the forums, partially ...
Here some links and feature requests:
* feature requests
* really old requests
* bugs
some random but recent requests from the forums, partially ...
- Thu Feb 22, 2007 12:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: Hobbyist or Professional?
- Replies: 18
- Views: 2897
Irrlicht is the best suited open source engine for professional development mostly due to its no-strings licence, and it is a reasonable base for developing on next and current gen consoles too. The software renderers are good for Intel graphics chipset notebooks. As already mentioned above, for ...
- Sun Feb 18, 2007 10:32 am
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476
- Tue Feb 13, 2007 7:44 am
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476
Compare with Neoengine's animation system
- Mon Feb 12, 2007 5:01 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476
- Sun Feb 11, 2007 10:10 am
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476
- Sun Feb 11, 2007 1:38 am
- Forum: Open Discussion and Dev Announcements
- Topic: New Animation System for Irrlicht
- Replies: 220
- Views: 51476