Search found 2 matches
- Thu Feb 15, 2007 6:56 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 68841
thanks a lot, that will solve the problem. I just wanted to check if the libmini terrain renderer will fit for my needs. And the libmini is actually in version 7.8, so maybe somebody did allready a implementation for this version in irrlicht. Furthermore the documentation i found for the libmini is ...
- Wed Feb 14, 2007 2:07 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to use the terrain engine libmini with Irrlicht
- Replies: 67
- Views: 68841
?!?!
Hi guys! I´m pretty sure it´s because of my "not so state of the art" c++ skills, but i can´t compile the examples (zolas_terrainnode). I compiled the libmini (with cygwin under winxp, like told in the libmini docu) this generated a libmini.a when i try to compile the mainexample.cpp i get...