try changing it to
#include <iostream>
using namespace std;
Search found 7 matches
- Mon Apr 16, 2007 6:05 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 117622
- Mon Apr 09, 2007 3:41 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 132498
- Sun Feb 18, 2007 7:38 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 132498
- Thu Feb 15, 2007 8:12 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 117622
- Thu Feb 15, 2007 1:03 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 117622
Hi. How is your work going ? I must say IPhysics is the only irrlicht based physics engine I managed to run in my linux project. Although I have a problem with the 1.2 (RP edit) release: I have a terrain #include <iostream.h> #include <IPhysics.h> #include <Irrlicht.h> #include <Newton.h> #pragma co...
- Wed Feb 14, 2007 8:08 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 132498
sure, but even the header files aint working. There are a lot of errors such as: _cdecl being not recognized. After deleting all the _cdecl and __cdecl calls there are also another errors such as: /home/nargil/Desktop/C++/Linux/irrlicht_rpg6/include/dll_exports.hpp:9: warning: ignoring #pragma warni...
- Wed Feb 14, 2007 7:18 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 132498