Search found 5 matches

by StormBringer
Tue Mar 20, 2007 7:06 am
Forum: Off-topic
Topic: An MMORPG - Can we do it? Our plan.
Replies: 70
Views: 6457

thats why you only have actions happen on the server, and in between updates use some type of dead reckoning, so lets say i hold the left key, i send that update to the server, and turn my model, but on the server it turns it "officially" so that if there is any lag, it wont effect any ot...
by StormBringer
Mon Mar 19, 2007 12:39 pm
Forum: Off-topic
Topic: An MMORPG - Can we do it? Our plan.
Replies: 70
Views: 6457

lol. No, i don't send the data in human readable txt format..

yeah, and depending on number of players, world-size, number of objects etc. You get tons of data. That's why the server need to be smart enough just to send the most neccesary data, only to the clients that really need it...
by StormBringer
Fri Mar 16, 2007 12:59 pm
Forum: Off-topic
Topic: An MMORPG - Can we do it? Our plan.
Replies: 70
Views: 6457

The server doesn't need to use irrlicht.. You could thread the server to handle a certain number of zones or clients per thread. You would only want to send the data to the client at certain points, and inbetween you let the clients do some of the calculations. Example: --Player 1 starts to run. Sen...
by StormBringer
Fri Mar 16, 2007 12:08 pm
Forum: Irrlicht.NET
Topic: recompiling the source .Net 2005
Replies: 3
Views: 1643

you need to change the out attributes.

Check the .net 2005 manual, you will see that out is no longer used.
by StormBringer
Fri Feb 16, 2007 7:54 am
Forum: Irrlicht.NET
Topic: Building .NET library from source LNK errors
Replies: 0
Views: 2318

Building .NET library from source LNK errors

Hey. I'm quite new to irrlicht, have been using ogre3d and truevision3d earlier. Yesterday, i was playing around with the source, but the .NET source wont link. I get linker errors (VC++ Express 2005) Linking... ISceneManager.obj : error LNK2020: unresolved token (0A000007) "extern "C"...