hi i want to use irrlicht in a mfc project and i already got it working but now i want to use a SDI instead of a MDI. i created a new SDI project and added all my code but there goes something wrong in my render thead! heres my render thread: //starting engine irr::SIrrlichtCreationParameters param;...
yeah i know this with endScene() and i already used it but it doesn't work with views with diffent sizes. i must call the driver->OnResize() funktion before each smgr->drawAll() funktion to set the window size but the funktion doesn't work in the render thread (don't know why) it says: Resetting D3D...
yes i want to use multiple windows for a MDI application and later it should look like this . and i want 4 views and i want one view for a 3d view and the other 3 for a top, side and front 2d view! its working at the moment but not well. i use resizeable windows and so i've to update the driver four...
i want to write my own scene importer and exporter. loading a scene is not the problem but how to write an exporter? i need to get all objets and entitiys in the scene but i can't find a function for this in the API.
hi the wireframe is not exactly wat i want! i only see the front of the box and not the backfaces.
the ortographic view seems to be exactly what i want!
is it possible to render an scenemanager with 3d objects in a wireframe 2d perspective? this should be for a level editor! or maybe is it possible to get all objects in the scene and so i can draw the boxes on my own!
so now i redirected the cout stream to a file but the file is empty after executing my programm. i also directed the output of printf to the file but the file is stil empty!
so here are my sources! they are the (almost) original sources of the physix with irrlicht tutoial ! you can download the sources here ! i hope you can help me with my problem PS: windows.h is included first ok! now i tried the old version of irrlicht an now the are only 2 errors which are interesti...