Search found 18 matches

by sebi707
Wed Jul 25, 2007 4:21 pm
Forum: Beginners Help
Topic: MFC-Eventreceiver
Replies: 5
Views: 6464

i get problems with this lines

Code: Select all

   irr::CIrrDeviceWin32* dev = 0;
   irr::SEvent event;
   SEnvMapper* envm = 0; 
CIrrDeviceWin32 is not an element of 'irr' is says
by sebi707
Wed Jul 25, 2007 2:25 pm
Forum: Beginners Help
Topic: MFC-Eventreceiver
Replies: 5
Views: 6464

MFC-Eventreceiver

hi i want to use the irrlicht engine inside a MFC-Project but the eventreceiver is not working. i found this post here:

http://irrlicht.sourceforge.net/phpBB2/ ... hlight=mfc

but i don't know how to send the input handling that MFC provides to my event receiver.
by sebi707
Wed Jul 25, 2007 1:22 pm
Forum: Advanced Help
Topic: smgr->drawAll() problem
Replies: 1
Views: 451

ok i get it :oops:
the first MDI version worked with irrlich 1.3 and the SDI with 1.3.1 and now in 1.3.1 the param.WindowId is a void* and not s32
by sebi707
Wed Jul 25, 2007 1:11 pm
Forum: Advanced Help
Topic: smgr->drawAll() problem
Replies: 1
Views: 451

smgr->drawAll() problem

hi i want to use irrlicht in a mfc project and i already got it working but now i want to use a SDI instead of a MDI. i created a new SDI project and added all my code but there goes something wrong in my render thead! heres my render thread: //starting engine irr::SIrrlichtCreationParameters param;...
by sebi707
Fri Jul 06, 2007 12:12 pm
Forum: Advanced Help
Topic: one scenemanager for multiple devices
Replies: 6
Views: 630

no idea??
by sebi707
Tue Jul 03, 2007 4:48 pm
Forum: Advanced Help
Topic: one scenemanager for multiple devices
Replies: 6
Views: 630

yeah i know this with endScene() and i already used it but it doesn't work with views with diffent sizes. i must call the driver->OnResize() funktion before each smgr->drawAll() funktion to set the window size but the funktion doesn't work in the render thread (don't know why) it says: Resetting D3D...
by sebi707
Tue Jul 03, 2007 2:39 pm
Forum: Advanced Help
Topic: one scenemanager for multiple devices
Replies: 6
Views: 630

yes i want to use multiple windows for a MDI application and later it should look like this . and i want 4 views and i want one view for a 3d view and the other 3 for a top, side and front 2d view! its working at the moment but not well. i use resizeable windows and so i've to update the driver four...
by sebi707
Sun Jul 01, 2007 5:30 pm
Forum: Advanced Help
Topic: one scenemanager for multiple devices
Replies: 6
Views: 630

one scenemanager for multiple devices

is it possible to use one scenemanager for multiple devices? or maybe its possible to clone a scenemanager or something like this?
by sebi707
Fri Jun 29, 2007 5:25 pm
Forum: Advanced Help
Topic: Orthographic View
Replies: 1
Views: 470

Orthographic View

i want to add a orthographic view to my project but i couldn't make it working! i tried code from this topic but it didn't works.

sorry for my bad english
by sebi707
Sat Jun 16, 2007 1:13 pm
Forum: Beginners Help
Topic: Get all object in the scene
Replies: 1
Views: 170

Get all object in the scene

i want to write my own scene importer and exporter. loading a scene is not the problem but how to write an exporter? i need to get all objets and entitiys in the scene but i can't find a function for this in the API.
by sebi707
Fri Jun 15, 2007 3:06 pm
Forum: Beginners Help
Topic: 2d view?
Replies: 4
Views: 268

hi the wireframe is not exactly wat i want! i only see the front of the box and not the backfaces.
the ortographic view seems to be exactly what i want!
by sebi707
Sun Jun 10, 2007 4:34 pm
Forum: Beginners Help
Topic: 2d view?
Replies: 4
Views: 268

2d view?

is it possible to render an scenemanager with 3d objects in a wireframe 2d perspective? this should be for a level editor! or maybe is it possible to get all objects in the scene and so i can draw the boxes on my own!

sorry for my bad english
by sebi707
Sat May 26, 2007 4:08 pm
Forum: Beginners Help
Topic: Getting Errors out of console
Replies: 3
Views: 201

so now i redirected the cout stream to a file but the file is empty after executing my programm. i also directed the output of printf to the file but the file is stil empty!
by sebi707
Sat May 26, 2007 1:47 pm
Forum: Beginners Help
Topic: Getting Errors out of console
Replies: 3
Views: 201

Getting Errors out of console

i know how to hide the console but so ich don't know which textures aren't loaded etc.
i want to show an ingame-console but how to get these errors?
by sebi707
Sun Mar 11, 2007 2:31 pm
Forum: Beginners Help
Topic: Using PhysicX with Irrlicht
Replies: 3
Views: 379

so here are my sources! they are the (almost) original sources of the physix with irrlicht tutoial ! you can download the sources here ! i hope you can help me with my problem PS: windows.h is included first ok! now i tried the old version of irrlicht an now the are only 2 errors which are interesti...