Search found 53 matches

by Neirda
Wed Nov 05, 2008 8:30 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

No shaders, and I admit I cheated with the sky glowings, but that's an effect I wish to get in the final release ! I hope we can have a whole website soon. In the meanwhile I'd like to inform you that we wish to recruit 2 new partners, considering the amount of work still ahead :) - A coder that wou...
by Neirda
Wed Oct 29, 2008 10:01 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Trust me, when the material will be even remotely interestingly playable, It'll be online ;)
by Neirda
Wed Oct 29, 2008 9:53 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Latest screenie :D
Image
by Neirda
Sat Jul 12, 2008 2:39 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Due to the size of the gate (maybe 3 - 3,5 meters high), I didn't think a textured plane would have made it nice-looking enough. Besides, the gate is meant to be an animated mesh which can open/close, so it was definitely not a solution to be considered. The polycount is not so high anyway, and trus...
by Neirda
Wed Jul 09, 2008 9:43 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Here we go, this is the Von Mortekaï mansion. The main dungeon of the Erminstale sylvan kingdom. I also give you a part of the lore about the Baron. I hope to set up the website very soon now, and regularily publish texts about Smiers' lore. The Baron Von Mortekaï is the absolute old-school kind of ...
by Neirda
Fri Jun 27, 2008 1:01 am
Forum: Bug reports
Topic: IrrEdit lighting and lightmaps not working
Replies: 5
Views: 639

www.ambiera.com :)

The lightning tool does not behave the same as the normal lights, you will have to move your lights nearer to have some effect.

Note that this tool currently does not work with smoothing groups.
by Neirda
Fri Jun 13, 2008 9:36 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

That's a modeling mistake, corrected since then.
I've also been said there is hell of a huge flaw in the boat designing. I'll let you try to find it out hehe !
by Neirda
Sat Jun 07, 2008 12:11 am
Forum: Bug reports
Topic: Irrlicht 1.4.2 Release candidate
Replies: 21
Views: 5463

I already tried, disabling ZWriteEnable does not correct the problem.

About the light, it's different from what I pointed out in the beginning. But I'll discuss that with my fellow programmer and eventually report to you if we can find out something valuable.

Lots of thanks hybrid !
by Neirda
Fri Jun 06, 2008 2:15 am
Forum: Bug reports
Topic: Irrlicht 1.4.2 Release candidate
Replies: 21
Views: 5463

I made some other screenshots to point out the differences between the versions of IrrLicht : First about the lightning render differences. I loaded the same scenes under IrrEdit 0.7 (IrrLicht 1.3.1) and IrrLicht/Edit 1.4.1, here is what I got : http://placard.wizardsofsoweto.com/smodev/render_diffe...
by Neirda
Thu Jun 05, 2008 1:28 am
Forum: Bug reports
Topic: Irrlicht 1.4.2 Release candidate
Replies: 21
Views: 5463

Unless this is a bug of the new version of IrrEdit, the renderer is definitely Dx9. Disabling Zbuffer does not display the texture correctly either. I'll make a screenie to show you. As for the lightning stuff, I'll try this thanks :) EDIT : on the first link, second screen, you can also see the mes...
by Neirda
Wed Jun 04, 2008 6:42 am
Forum: Bug reports
Topic: Irrlicht 1.4.2 Release candidate
Replies: 21
Views: 5463

Hi ! As niko suggested me to do, I'll draw your attention on this thread and the posts I wrote on Ambierra's IrrEdit forum. http://www.ambiera.com/cgi-bin/forum/Blah.pl?m-1212419003/s-0/#num3 I quote : Tested, and sorry dude, lots of issues on my side. I loaded exactly the same scene with exactly th...
by Neirda
Thu May 29, 2008 8:06 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Latest screenie :
Image
by Neirda
Fri May 09, 2008 1:29 am
Forum: Project Announcements
Topic: New Game Project
Replies: 32
Views: 7391

Cheers from me as well, characters look really nice.
Dev plan is clever too.

Look forward seeing more.
by Neirda
Wed May 07, 2008 3:10 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Using Windows Vista :o

But I really don't see the problem with Max.
by Neirda
Tue May 06, 2008 4:03 am
Forum: Project Announcements
Topic: Smiers
Replies: 88
Views: 19266

Blasphemy!
Wanna know the OS ? 8)