thanks a lot!
i am Win user...but i have CVSNT and WinCVS...i just couldn't log in for unknown reason...
Search found 12 matches
- Wed Sep 12, 2007 4:42 pm
- Forum: Game Programming
- Topic: Where to get full PAL(Physics Abstraction Layer)?
- Replies: 2
- Views: 1235
- Wed Sep 12, 2007 9:53 am
- Forum: Game Programming
- Topic: Where to get full PAL(Physics Abstraction Layer)?
- Replies: 2
- Views: 1235
Where to get full PAL(Physics Abstraction Layer)?
Where to get it...?
there is an CVS system...but i can't log in and download(because i don't understand it)...so is there a place where i can download it?
you can post here link
there is an CVS system...but i can't log in and download(because i don't understand it)...so is there a place where i can download it?
you can post here link
- Wed Sep 12, 2007 9:20 am
- Forum: Game Programming
- Topic: How to make anything with bullet?
- Replies: 2
- Views: 1429
- Wed Sep 12, 2007 9:18 am
- Forum: Game Programming
- Topic: Terrain and objects collision with IrrNewt...
- Replies: 6
- Views: 2065
Well...big thanks for your reply...can you tell me which physics engine is better(and simplier) to use(not IrrNewt)...because i tried to do something with: Newton,Bullet,ODE...but i can't understand a lot...if there would be an example like terrain collision with Newton,it would be great! ...i'm too...
- Fri Sep 07, 2007 2:10 pm
- Forum: Game Programming
- Topic: How to make anything with bullet?
- Replies: 2
- Views: 1429
How to make anything with bullet?
HI... can anyone give me info(benefits e.g.) and sample code for bullet physics engine+Irrlicht? like for example:terrain creation and model falling... :) ...i need it,because i can't think which physics engine i want to use,so i want to try Bullet P.L. .......if anyone will be so dear,please post c...
- Fri Sep 07, 2007 12:15 pm
- Forum: Game Programming
- Topic: Terrain and objects collision with IrrNewt...
- Replies: 6
- Views: 2065
Terrain and objects collision with IrrNewt...
Hi all!
I am newbie in programming with newton Physics Engine and i have a question:
How can i make collision (with help of IrrNewt...or any else?) with my terrain and object/s?
I am newbie in programming with newton Physics Engine and i have a question:
How can i make collision (with help of IrrNewt...or any else?) with my terrain and object/s?
- Sun Mar 04, 2007 8:51 pm
- Forum: Beginners Help
- Topic: How to make collision to IAnimatedMesh?
- Replies: 6
- Views: 645
- Sun Mar 04, 2007 6:46 pm
- Forum: Beginners Help
- Topic: How to make collision to IAnimatedMesh?
- Replies: 6
- Views: 645
- Sat Mar 03, 2007 4:48 pm
- Forum: Beginners Help
- Topic: How to make collision to IAnimatedMesh?
- Replies: 6
- Views: 645
How to make collision to IAnimatedMesh?
How to make collision to IAnimatedMesh and Camera?
...How make to just IMesh and Camera I know,but how to IAnimatedMesh
I really want some code...
...How make to just IMesh and Camera I know,but how to IAnimatedMesh
I really want some code...
- Sat Mar 03, 2007 3:06 pm
- Forum: Beginners Help
- Topic: How to load *.x terrain?
- Replies: 3
- Views: 344
- Sat Mar 03, 2007 1:30 pm
- Forum: Beginners Help
- Topic: How to load *.x terrain?
- Replies: 3
- Views: 344
How to load *.x terrain?
Maybe it's a very easy thing...but i need some code!
Plz...
Plz...
- Sun Feb 25, 2007 6:12 pm
- Forum: Beginners Help
- Topic: How to make SkySphere?
- Replies: 1
- Views: 271
How to make SkySphere?
Hello to all! I'm new to Irrlicht...I like this thing... Now theres a question:"How can I make SkySphere,and with which functions?" I think,that there is 2 ways:loading Mesh model of Sphere,scaling it and texturizing...or create sphere into Irrlicht... Now,which method is the best...and pl...