Search found 22 matches

by curtis
Mon Jun 04, 2007 4:04 pm
Forum: Beginners Help
Topic: No lighting on X OctTree
Replies: 2
Views: 139

I felt insulted for a second until I realized I didn't mention that I had added a light node...

Still doesn't light up.
by curtis
Mon Jun 04, 2007 2:21 pm
Forum: Beginners Help
Topic: No lighting on X OctTree
Replies: 2
Views: 139

No lighting on X OctTree

I have this level I designed in blender and exported as .X I UV mapped it with textures, and then I imported the model as an OctTree Scene Node into Irredit, I set all the materials to Lighting, true. Still, my model will not show lights. On a side note, the SVN irrlicht OpenGL driver is all screwed...
by curtis
Sun Mar 13, 2005 4:27 pm
Forum: Beginners Help
Topic: someone tell me...
Replies: 2
Views: 208

someone tell me...

Whats up with milkshapes directx8 exporter, I mean when i export there is a big pole sticking out of my ant, up the backside... Its really aggitation because I was gonna use .x format for animated models...
by curtis
Sun Mar 13, 2005 5:57 am
Forum: Beginners Help
Topic: Model Color
Replies: 9
Views: 401

Model Color

I used milkshape, and set colors for my model, then i exported it to 3ds, just to make sure everything look right i check it out in gmax, it looked good with the colors right and everything. Is there anything in irrlicht I can do to make the colors show up on the model, I mean... Do you have to use ...
by curtis
Sun Mar 13, 2005 5:42 am
Forum: Project Announcements
Topic: Fire-Ant
Replies: 12
Views: 2594

thanks

Thanks man, Ill look into your tools, I'm not much of a DeleD lover though, I like making levels in gmax...
by curtis
Sun Mar 13, 2005 2:50 am
Forum: Project Announcements
Topic: Fire-Ant
Replies: 12
Views: 2594

Worlds

I was thinking about using quake bsp format, I mean isn't that a lot easier then going through all this other stuff...?
by curtis
Sun Mar 13, 2005 12:50 am
Forum: Project Announcements
Topic: Fire-Ant
Replies: 12
Views: 2594

Oh man, and the army of ants gave me a great idea...

How about I pop a helmet on the ant, and give him some machine guns...?

by the way... I'll probably end up renaming the game to something more original down the road... I mean cause "Fire-Ant" just doesn't do it for me.
by curtis
Sun Mar 13, 2005 12:49 am
Forum: Project Announcements
Topic: Fire-Ant
Replies: 12
Views: 2594

nice

I haven't herd of zapper, this could be a good source for some ideas. I don't think the ant has to be necessarily evil, maybe lethal... Give him like a wide range of weapons, hah, a lethal ant..
by curtis
Sat Mar 12, 2005 7:26 am
Forum: Project Announcements
Topic: Fire-Ant
Replies: 12
Views: 2594

Fire-Ant

http://img54.exs.cx/img54/3431/ss3cx.png ^ updated march 13 I wish it looked this good inside irrlicht... I have a thing for games like: Jak and Daxter, Ratchet and Clank, etc. So I'm gonna create a game called Fire-Ant. Basic Third Person view behind the character, this project is gonna be for edu...
by curtis
Thu Dec 02, 2004 9:55 pm
Forum: Project Announcements
Topic: Node Positioner
Replies: 2
Views: 1351

Node Positioner

W,A,S,D,E,R - Move Node G - Print Node Cooridinates to Console HOW TO: - Just put the np.exe file into your main project folder - Type location of the map - Type the location of the model - Set your driver - Move node, and press G Ehh... Just something I did in my spare time... Should help for an ap...
by curtis
Sun Nov 28, 2004 8:05 pm
Forum: Beginners Help
Topic: Question...???
Replies: 1
Views: 243

nevermind

never mind, i got it...
by curtis
Sun Nov 28, 2004 6:32 pm
Forum: Beginners Help
Topic: Question...???
Replies: 1
Views: 243

Question...???

I know this doesn't have anything to do with Irrlicht, but it has to do with programming, so I'll ask anyways, maybe someone will answer. How do you set up Borland C++ with Dev-C++...? I want to do this because, I hear the MingW doesn't compile with DirectX, and I have tried and tried to recompile I...
by curtis
Sun Nov 21, 2004 10:55 pm
Forum: Project Announcements
Topic: REMOVED
Replies: 4
Views: 1823

Well I'm sorry

No screenies of a scene because, I can't get irrlicht.net.dll references and things setup.
by curtis
Sun Nov 21, 2004 10:42 pm
Forum: Project Announcements
Topic: REMOVED
Replies: 4
Views: 1823

REMOVED

REMOVED...
by curtis
Sun Nov 21, 2004 1:03 am
Forum: Beginners Help
Topic: SharpDevelop
Replies: 2
Views: 317

SharpDevelop

Im trying to make Irrlich.NET.dll work with SharpDevelop, but everything I do messes up, I loaded the reverence then i tried to do that code that is on the main page of irrlicht on the very bottom, start the engine, and make a window, and everything. but... doesn't work... so maybe one of you can gi...