Search found 5 matches

by brainos
Mon Nov 05, 2007 1:10 pm
Forum: Open Discussion and Dev Announcements
Topic: Future of Irrlicht
Replies: 13
Views: 1425

Future of Irrlicht

Hi,
I have a question to the developer of the Irrlicht-Engine: What do you planing for the Future? Is it planed, that the Enigne get hardwareaccelaration? What ist with OpenGL 3.0 an DirectX 10 Support?

Greetings
by brainos
Fri Mar 09, 2007 2:35 pm
Forum: Beginners Help
Topic: Low fps in Terrain tutorial
Replies: 7
Views: 249

than it seems to be normal. When I've zoomed out, I've around 170fps. And while looking to the sky, ~700fps.
Maybe it dosn't use VBO's?
by brainos
Fri Mar 09, 2007 1:54 pm
Forum: Beginners Help
Topic: Low fps in Terrain tutorial
Replies: 7
Views: 249

Sorry, I've forgot.

AMD Turion 64 X2 TL-50
ATI Mobility Radeon X1600 (128MB)

OpenGL 2.xxx

Linux Suse 10.2 AMD64

Source from svn.
by brainos
Fri Mar 09, 2007 12:20 am
Forum: Beginners Help
Topic: Low fps in Terrain tutorial
Replies: 7
Views: 249

Low fps in Terrain tutorial

Hi, I've a question. Is it normal, that in the Terrain tutorial the fps only be 60 - 70? I mean, this is an very small Terrain, and there are no Objects or game logic. Is there a better wax to generate a terrain with a heigher performance? In my opinion there is no Problem with my hardware, the Demo...
by brainos
Tue Feb 27, 2007 8:44 pm
Forum: Beginners Help
Topic: Errors while starting with Irrlicht
Replies: 1
Views: 102

Errors while starting with Irrlicht

Hi, I'm brainos, and I'm new here. I want to start using the Irrlicht-Engine, but I have a big Problem. I'm using Linux Suse 10.2 x64 (that's not the Problem^^) I've get the latest Sources by the SVN, and compile the static libary myself, all great. But after that, I want to compile some examples, b...