Search found 31 matches

by sirshane
Mon Jan 05, 2004 11:39 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Simple fog...
Replies: 36
Views: 12505

I'm just posting to support Cochi's comments. I should just say up front that I don't think Niko's code completely sucks. If I did, I wouldn't have been interested in Irrlicht in the first place. But once you really start to get into the engine's core code, I mean really get involved looking at it, ...
by sirshane
Sun Dec 21, 2003 3:30 am
Forum: Beginners Help
Topic: bsp lighting
Replies: 9
Views: 1192

hrm.. What do you mean by 'black and white'.. Can you post a screen shot?
by sirshane
Sun Dec 21, 2003 3:29 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 9476

Well, the whole point is to allow people to write games without having to touch C/C++. I plan to release binaries with the first stable release of Venom. Hopefully that'll happen pretty soon.
by sirshane
Sat Dec 20, 2003 10:17 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 9476

It's usable enough at the moment. I've written a first person shooter demo with it, and it works pretty good. You can download the sources from http://venom.feralfox.net, but I don't have any pre-built binaries. You'll have to build the sources yourself for now.
by sirshane
Wed Dec 17, 2003 4:40 am
Forum: Advanced Help
Topic: Camera one frame behind?
Replies: 4
Views: 1963

Is there any specific reason why transformations are updated AFTER the frame has been completed? This doesn't make much sense to me, and causes problems like above. It would seem logical that transformations be updated before a frame is rendered.
by sirshane
Tue Dec 16, 2003 8:11 pm
Forum: Open Discussion and Dev Announcements
Topic: EMT_TRANSPARENT_ALPHA_CHANNEL implementation
Replies: 2
Views: 1221

Cool. Now we need an OpenGL implementation. :)
by sirshane
Tue Dec 16, 2003 7:07 pm
Forum: Advanced Help
Topic: GUI Visuals become more transparent then they should
Replies: 0
Views: 1316

GUI Visuals become more transparent then they should

Hey. In OpenGL i've noticed a strange effect with GUI objects. It appears that when the camera views a scene at certain angles, all of the GUI elements become more transparent than they should. It only happens at certain angles.. has anyone else experienced this problem? I think it might have to do ...
by sirshane
Sat Dec 13, 2003 12:15 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 9476

Well, you COULD use Venom statically if you embedded your favorite language into a C program, but extending is much better than embedding. I just can't see when anybody would actually link statically with Venom. There just isn't much of a reason to do that. You could use Venom directly in C/C++, but...
by sirshane
Thu Dec 11, 2003 3:27 am
Forum: Beginners Help
Topic: Interesting runtime error
Replies: 4
Views: 816

Are you using a version of Irrlicht that was compiled in Debug mode with Visual C++? I noticed all kinds of extremely weird and unusual problems came up when I did that. Maybe try compiling Irrlicht, or your application, in release mode.

Just a thought...
by sirshane
Thu Dec 11, 2003 3:16 am
Forum: Open Discussion and Dev Announcements
Topic: MD3 Mesh Format Loader
Replies: 29
Views: 33631

Sounds great. Thanks for the contribution, this is definately something I know I would find useful. :D
by sirshane
Tue Dec 09, 2003 5:24 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 9476

Unless i'm mistaken, the LGPL should allow you to create commercial software as well. Just don't link with it statically. This shouldn't be a problem, since normally one would link dynamically with Venom anyway through the dynamic language they choose.
by sirshane
Tue Dec 09, 2003 7:58 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht binding for Perl, Python, Ruby etc.
Replies: 51
Views: 9476

Java bindings will come eventually. So far I have Python, Ruby and now TCL supported. The version of Venom available for download at venom.sourceforge.net is extremely outdated. I've made so many updates and changes... You can try the newer version for download at venom.feralfox.net, which contains ...
by sirshane
Tue Nov 25, 2003 10:45 pm
Forum: Open Discussion and Dev Announcements
Topic: Patched Linux device implements mouse invisibility.
Replies: 3
Views: 1572

That's why I made it. :) Please include it in the next release. Thanks!
by sirshane
Tue Nov 25, 2003 7:08 pm
Forum: Open Discussion and Dev Announcements
Topic: Patched Linux device implements mouse invisibility.
Replies: 3
Views: 1572

Patched Linux device implements mouse invisibility.

I patched the Linux device in Irrlicht so it can now make the mouse disappear. You can download the patched header file here: http://venom.feralfox.net/CIrrDeviceLinux.h.

Just replace that file in the Irrlicht source and it should work fine.
by sirshane
Tue Nov 25, 2003 7:07 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht IRC Channel on irc.freenode.net
Replies: 4
Views: 1665

Yeah, sorry about that. I modified my original post to correct that mistake. It's on irc.freenode.net. :)