Search found 13 matches
- Wed Mar 21, 2007 8:25 pm
- Forum: Beginners Help
- Topic: Fullscreen decreases performance
- Replies: 12
- Views: 548
- Wed Mar 21, 2007 11:10 am
- Forum: Beginners Help
- Topic: Fullscreen decreases performance
- Replies: 12
- Views: 548
Fullscreen decreases performance
Hello
Do you know why fullscreen decreases my application performance?
My laptop screen is 1280*768 and the app runs perfectly when I play it at that size (showing all the frame, the windows toolbar, etc.), but if I play exactly the same movie fullscreen, it goes much slower
thanks in advance
marc
Do you know why fullscreen decreases my application performance?
My laptop screen is 1280*768 and the app runs perfectly when I play it at that size (showing all the frame, the windows toolbar, etc.), but if I play exactly the same movie fullscreen, it goes much slower
thanks in advance
marc
- Mon Mar 19, 2007 10:06 pm
- Forum: Beginners Help
- Topic: ITextSceneNode linebreak
- Replies: 0
- Views: 129
ITextSceneNode linebreak
Hello!
Is there a way to insert a linebreak inside an ITextSceneNode? I tried \r , \n , \r\n and also <br> and none of them worked
thanks in advance
marc
Is there a way to insert a linebreak inside an ITextSceneNode? I tried \r , \n , \r\n and also <br> and none of them worked
thanks in advance
marc
- Sun Mar 18, 2007 11:30 am
- Forum: Beginners Help
- Topic: 2d graphics in the background
- Replies: 2
- Views: 158
- Sun Mar 18, 2007 10:34 am
- Forum: Beginners Help
- Topic: draw3DLine problem
- Replies: 16
- Views: 1102
- Sun Mar 18, 2007 10:09 am
- Forum: Beginners Help
- Topic: 2d graphics in the background
- Replies: 2
- Views: 158
2d graphics in the background
Hello everybody
Is there a way to draw draw2DLine's, rectangles, etc. behind the 3D elements, in the background?
I'm trying but I cannot find the way :/
Thanks
marc
Is there a way to draw draw2DLine's, rectangles, etc. behind the 3D elements, in the background?
I'm trying but I cannot find the way :/
Thanks
marc
- Fri Mar 16, 2007 9:27 pm
- Forum: Beginners Help
- Topic: setScale and getScale crash my program (SOLVED: MY FAULT)
- Replies: 6
- Views: 210
- Fri Mar 16, 2007 10:35 am
- Forum: Beginners Help
- Topic: setScale and getScale crash my program (SOLVED: MY FAULT)
- Replies: 6
- Views: 210
Hello Hybrid Which ways could I be invalidating my pointers? (I’m not dropping any element) -overwritting the array -some others? This way I'll check this later. Could a pointer to a variable length string (the mysql query) be interfering with that? Sorry for my imprecision... I'm really newbie on a...
- Fri Mar 16, 2007 8:21 am
- Forum: Beginners Help
- Topic: setScale and getScale crash my program (SOLVED: MY FAULT)
- Replies: 6
- Views: 210
- Fri Mar 16, 2007 8:14 am
- Forum: Beginners Help
- Topic: setScale and getScale crash my program (SOLVED: MY FAULT)
- Replies: 6
- Views: 210
Hello Vitek Yes, I'm completely sure, because the movie works during a few seconds, changing the scale of the nodes till it crashes I have also changed numalc and numamp for absolute values to be sure that nodeW [k] is a valid pointer, but it made it crash too Now I think that the problem is related...
- Thu Mar 15, 2007 8:39 pm
- Forum: Beginners Help
- Topic: setScale and getScale crash my program (SOLVED: MY FAULT)
- Replies: 6
- Views: 210
setScale and getScale crash my program (SOLVED: MY FAULT)
Hello everybody It seems that a setScale is crashing my program. I want to change the scale.Y of an array of objects. Everything goes fine, but after a while, 10-15 seconds, the program crashes If I comment the setScale command, the program doesn't crash core::vector3df scule; ... while(device->run(...
- Fri Mar 02, 2007 5:55 pm
- Forum: Beginners Help
- Topic: Array of nodes
- Replies: 2
- Views: 228
- Fri Mar 02, 2007 12:38 pm
- Forum: Beginners Help
- Topic: Array of nodes
- Replies: 2
- Views: 228
Array of nodes
Hello everybody I want to create an array of cubes to modify each one's parametres independently to create some effects, but after trying and trying, I have not been able to accomplish that task (I know other languages, but I am a newbie in both Irrlicht and C++) I was thinking about creating an arr...