Hey, that's pretty neat! Thanks.Sylence wrote:You can get the handle to the Irrlicht window using IVideoDriver::getExposedVideoData()
Search found 17 matches
- Thu Jun 11, 2009 7:27 pm
- Forum: Beginners Help
- Topic: Set Window as active
- Replies: 12
- Views: 602
- Thu Jun 11, 2009 7:08 pm
- Forum: Beginners Help
- Topic: How is the fast allocator dll bound and not the normal?
- Replies: 0
- Views: 373
How is the fast allocator dll bound and not the normal?
I'm not the thinker that I used to be anymore. So little stuff confuses me :(
So how come the fast allocator is dll bound and the default isn't ? :O
Okay okay, I'll make a guess, and you guys can tell me whether it's right or wrong.
Is it because that the default allocator locally defines the ...
So how come the fast allocator is dll bound and the default isn't ? :O
Okay okay, I'll make a guess, and you guys can tell me whether it's right or wrong.
Is it because that the default allocator locally defines the ...
- Sun May 13, 2007 6:01 pm
- Forum: Beginners Help
- Topic: Manually getting collision
- Replies: 0
- Views: 128
Manually getting collision
My Idea: Making a player go up to a wall, if play is up to a wall for a set time, the play is leaned to the wall.
The Requirements:Getting side collision from a node
The Problem:How can I get whether a node is colliding on a certain side.
The Requirements:Getting side collision from a node
The Problem:How can I get whether a node is colliding on a certain side.
- Sun May 13, 2007 4:10 am
- Forum: Off-topic
- Topic: drool on this
- Replies: 3
- Views: 546
Re: drool on this
That's what happens when someone makes a useful function in a 3d engine, they make a game of out it. Geez, I hope throwing those grenades won't be the the only turn on. But very good terrain morphing! 
- Sun Apr 01, 2007 9:57 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
- Sun Apr 01, 2007 9:45 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
- Sun Apr 01, 2007 9:06 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
- Sun Apr 01, 2007 8:49 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
- Sun Apr 01, 2007 8:43 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
- Sun Apr 01, 2007 8:22 pm
- Forum: Beginners Help
- Topic: Can't find in dll
- Replies: 9
- Views: 469
Can't find in dll
I don't get it, I have the dll in all the directories but it still can't find it.


- Sun Apr 01, 2007 6:58 pm
- Forum: Off-topic
- Topic: Game Maker
- Replies: 26
- Views: 2203
i use game maker, I upgraded to 7.0 also, it's pathetic how 7.0 isn't all it was rumored. But I still use game maker other things also like making small quick tools. I stopped using game maker since it's api is so slow and laggy. C++ is one for me. But if it wasn't for game maker I wouldn't have ...
- Sat Mar 10, 2007 5:31 am
- Forum: Beginners Help
- Topic: Networking help
- Replies: 1
- Views: 192
Networking help
I'm looking for good guide/tutorial for network programming to implement in irrlicht myself. Does anybody know where I can get a good tutorial?
- Mon Mar 05, 2007 9:45 pm
- Forum: Beginners Help
- Topic: VC++ Epress Compiler Problems
- Replies: 0
- Views: 151
VC++ Epress Compiler Problems
When I download examples and try to compile the source code that comes with it from godsoft, The 2005 Express compilier says:
------ Build started: Project: giroom_vc8, Configuration: Debug Win32 ------
Compiling...
CDynamicReflections.cpp
c:\documents and settings\thin\desktop\irrlicht demos ...
------ Build started: Project: giroom_vc8, Configuration: Debug Win32 ------
Compiling...
CDynamicReflections.cpp
c:\documents and settings\thin\desktop\irrlicht demos ...
- Mon Mar 05, 2007 4:11 am
- Forum: Beginners Help
- Topic: VC++ Express 2005
- Replies: 5
- Views: 353
- Mon Mar 05, 2007 3:27 am
- Forum: Beginners Help
- Topic: Speculation
- Replies: 1
- Views: 206
Speculation
Out of all the engines I've seen, this is the best thats for grabs(I think it's THE best). But out of all the examples I haven't seen specular reflections or effects, does Irrlicht support specualtion? I really want to use speculation so badly! 
