Search found 6 matches

by mamba
Wed May 16, 2007 11:42 am
Forum: Advanced Help
Topic: createImageFromData() and addTexture()
Replies: 4
Views: 747

Image iimg = driver.CreateImageFromFile("../../medias/rockwall.bmp"); Texture tex = driver.AddTexture("demo", iimg); got this running in irrnetcp - I will post more in this forum! Here is one question concerning wrapping. How is it possible to wrapp overloaded functions without ...
by mamba
Wed May 16, 2007 11:31 am
Forum: Advanced Help
Topic: createImageFromData() and addTexture()
Replies: 4
Views: 747

of course I changed the right lines :D
by mamba
Wed May 16, 2007 8:31 am
Forum: Advanced Help
Topic: createImageFromData() and addTexture()
Replies: 4
Views: 747

char test[256*256*3] ; for(int i = 0; i < 256 * 256 * 3; i += 3) { test[i] = (char)0; test[i + 1] = (char)0; test[i + 2] = (char)255; } core::dimension2d<s32> ds = core::dimension2d<s32>(256, 256); void * data = &test[0]; video::IImage * iim = driver->createImageFromData(irr::video::ECOLOR_FORM...
by mamba
Sat Mar 17, 2007 5:16 pm
Forum: Bug reports
Topic: [Irr1.3] Strange bugs in PerPixelLightning example
Replies: 8
Views: 775

On windows I have also this pixel lightening bug. But all other examples are fine.
mamba
by mamba
Sat Mar 17, 2007 1:11 pm
Forum: Bug reports
Topic: [Irr1.3] Strange bugs in PerPixelLightning example
Replies: 8
Views: 775

Hi,
I just start with this engine. I can also try it on Win and linux on the same computer with openGL. But I need to be back home.
mamba
by mamba
Sat Mar 17, 2007 9:28 am
Forum: Bug reports
Topic: [Irr1.3] Strange bugs in PerPixelLightning example
Replies: 8
Views: 775

Hi, I have this Bug too on a Mac. - also using OpenGL - Here is a list of the other example tests: Quake3Map: some white stairs and walls (mentioned before in the svn bug thread) Custumscenenode: OK Movement: some clipping errors Userinterface: OK 2DGraphics:OK Collision:models stays white SpecialFX...