Search found 13 matches

by CuecaX
Fri Mar 16, 2007 8:43 pm
Forum: Beginners Help
Topic: How can I detect which model give/got the collision?
Replies: 7
Views: 551

You could cast a short ray straight up from your character, and use it to select the bounding box of a node (use a bitmask for bounding box selection). This is assuming you're doing a 3d project. I don't know how to do it in 2d, although it may be something similar. Check the collision tutorial on ...
by CuecaX
Thu Mar 15, 2007 8:27 pm
Forum: Beginners Help
Topic: How can I detect which model give/got the collision?
Replies: 7
Views: 551

:(

Yup, Irrlicht's collision detection is very basic and doesn't support collision between scene nodes in this manner, at least that I know of. I mentioned in another post. Here is a linky. http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=19830&highlight= doesnt irrlicht has at last some fun...
by CuecaX
Wed Mar 14, 2007 12:42 pm
Forum: Beginners Help
Topic: How can I detect which model give/got the collision?
Replies: 7
Views: 551

How can I detect which model give/got the collision?

I want to know which model is colliding with the other model and the point that it hits.

how can i do this?

thanks in advance :D
by CuecaX
Tue Mar 13, 2007 6:33 pm
Forum: Open Discussion and Dev Announcements
Topic: BSP entity reader, any updates?
Replies: 3
Views: 573

there is a link for this file here:
http://irrlicht.sourceforge.net/phpBB2/ ... 0&start=45

and you can also get the last irrlicht version from SVN and the example. they add partial suport for entities :)
by CuecaX
Tue Mar 13, 2007 6:04 pm
Forum: Beginners Help
Topic: Infinite Terrain?
Replies: 8
Views: 1739

Infinite Terrain?

I want to make a infinite generated terrain...

but i have no idea how to start making this :(
by CuecaX
Tue Mar 13, 2007 3:36 pm
Forum: Beginners Help
Topic: close topic.
Replies: 0
Views: 115

close topic.

delete this topic, please!
by CuecaX
Wed Mar 07, 2007 1:31 pm
Forum: Advanced Help
Topic: How can I get Entities n Solid Entities data from Q3´s BSPs?
Replies: 5
Views: 391

sio2 wrote:Get the latest version from SVN. This allows access to entities (and there's a new example showing how).
now downloading....
thanks :wink:
by CuecaX
Wed Mar 07, 2007 12:36 pm
Forum: Beginners Help
Topic: How can I sync the game Logic at 30 times per sec? +details
Replies: 10
Views: 610

if you want portable code so why dont you write some? :? because i´m entering in a competition and dont have much time... i need to finish the game until the end of the month :( Indeed. If you do write portable code (i.e. a cross platform sleep() method) then could you consider adding it to I/CTime...
by CuecaX
Tue Mar 06, 2007 8:05 pm
Forum: Beginners Help
Topic: How can I sync the game Logic at 30 times per sec? +details
Replies: 10
Views: 610

subject

thanks for help, I will try this sleep() way... rogerborg : thanks, but I want a portable code :) But with what you want to do, you can never, ever guarantee a time-consistent simulation. What exactly is it about delta time systems that bothers you? i dont want my game running well using all process...
by CuecaX
Tue Mar 06, 2007 7:56 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Class to read additional informations from Quake3 .bsp Files
Replies: 46
Views: 28257

Sorry for posting in this old topic,
but, where can I download this file these days? :cry:
or something like this.

does anyone could upload this file and put the link here? I think that it would be useful. :)
by CuecaX
Tue Mar 06, 2007 3:12 pm
Forum: Advanced Help
Topic: How can I get Entities n Solid Entities data from Q3´s BSPs?
Replies: 5
Views: 391

thanx, but this link looks broken :( no response ...

maybe another link :?: :D

or does anyone have the files from this topic?:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1000
by CuecaX
Mon Mar 05, 2007 9:41 pm
Forum: Advanced Help
Topic: How can I get Entities n Solid Entities data from Q3´s BSPs?
Replies: 5
Views: 391

How can I get Entities n Solid Entities data from Q3´s BSPs?

i found this, but is broken and old (2004) :(
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1000

I want to read the entities names, values positions etc ando also the size or mesh of the solid entities.

thanks in advance :)
by CuecaX
Mon Mar 05, 2007 9:30 pm
Forum: Beginners Help
Topic: How can I sync the game Logic at 30 times per sec? +details
Replies: 10
Views: 610

How can I sync the game Logic at 30 times per sec? +details

I saw this "howto" yesterday: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=723 but it s not what i want :( i dont want to multiply anything, i prefer use fixed values :) > i want with something like a timer locked at 30 or 60 ticks per second (I cant get the irrlicht timer workin...