Search found 36 matches
- Sun Apr 22, 2007 8:07 am
- Forum: Beginners Help
- Topic: Irrnewt Problem, CreatWorld
- Replies: 2
- Views: 210
Irrnewt Problem, CreatWorld
Hi all in IrrNewt, when i'm using the CreateWorld function in each level, it works, but when i close the game, it gives me a windows error message, something with memory, i dunno, any solutions??? how can i refresh Irrnewt so it can be prepared for the next level. another thing, IrrWizard, is just G...
- Sun Apr 22, 2007 8:02 am
- Forum: Everything 2d/3d Graphics
- Topic: Cry Engine, made me cry...... :( :(
- Replies: 16
- Views: 4552
Have you been watching Cry Engine tech demos again? You know it's bad for you. It makes our little projects seem useless and makes us give up all hope. I always lose motivation for coding after watching one of those badass demos. well, that's exactly what happend with me!! :) but i think that Irrli...
- Wed Apr 18, 2007 7:18 pm
- Forum: Everything 2d/3d Graphics
- Topic: Cry Engine, made me cry...... :( :(
- Replies: 16
- Views: 4552
- Sat Apr 14, 2007 2:25 pm
- Forum: Beginners Help
- Topic: std::String
- Replies: 15
- Views: 793
std::String
Hello all
how can i compare a std::string to a number , whith out getting an error???
thx
how can i compare a std::string to a number , whith out getting an error???
thx
- Fri Apr 13, 2007 1:37 pm
- Forum: Beginners Help
- Topic: making it sloooow.
- Replies: 2
- Views: 315
making it sloooow.
hello all
is there is any way so i can make the rendering a little bit (Matrixey!) i mean make it slow or soo smooth ( i don't know the right word?)????
is there is any way so i can make the rendering a little bit (Matrixey!) i mean make it slow or soo smooth ( i don't know the right word?)????
- Fri Apr 13, 2007 9:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: a question about IrrNewt
- Replies: 2
- Views: 427
- Thu Apr 12, 2007 7:31 pm
- Forum: Open Discussion and Dev Announcements
- Topic: RPG Music pack
- Replies: 11
- Views: 894
Answer
well, i searched for hours and i couldn't get some good music or real music (i don't want previews, or small ones!!!)
maybe i don't know the right term to search for, if you know any site, help?
maybe i don't know the right term to search for, if you know any site, help?
- Thu Apr 12, 2007 6:07 pm
- Forum: Open Discussion and Dev Announcements
- Topic: RPG Music pack
- Replies: 11
- Views: 894
- Thu Apr 12, 2007 3:03 pm
- Forum: Open Discussion and Dev Announcements
- Topic: a question about IrrNewt
- Replies: 2
- Views: 427
a question about IrrNewt
hi all.
when i create a treebody for something with IrrNewt, how can i erase it again.
what i want is to descard the tree that i made in other piece of code, how can i do that???? there is no (drop) function in it???
when i create a treebody for something with IrrNewt, how can i erase it again.
what i want is to descard the tree that i made in other piece of code, how can i do that???? there is no (drop) function in it???
- Thu Apr 12, 2007 3:02 pm
- Forum: Open Discussion and Dev Announcements
- Topic: RPG Music pack
- Replies: 11
- Views: 894
- Thu Apr 12, 2007 12:22 pm
- Forum: Off-topic
- Topic: Todays religions
- Replies: 125
- Views: 11351
answer
when i first read what "omar shaaban" wrote i thought that it was a bad idea, but now i don't know i don't think that it's sooooo bad! but still i don't like to talk religiously (with out) a religious background (even though i'm a moslem) i think that some of those (who call them self mosl...
- Thu Apr 12, 2007 12:09 pm
- Forum: Beginners Help
- Topic: I cannot make work directx , helpme please !!
- Replies: 5
- Views: 448
anwer
i think it's because you are not using Visual C++, Irrlicht doesn't have the DirectX 8 and 9 support for gcc compilers (i mean already compiled, if you want it, you have to recompile the source with DirectX support) , any way there is some guys in this thread who compiled it and set it avaliable to ...
- Thu Apr 12, 2007 9:52 am
- Forum: Beginners Help
- Topic: IrrNewt 0.11 Question (createTreeBody)
- Replies: 1
- Views: 121
IrrNewt 0.11 Question (createTreeBody)
hi all.
when i create a treebody for something with IrrNewt, how can i erase it again.
what i want is to descard the tree that i made in other piece of code, how can i do that???? there is no (drop) function in it???
when i create a treebody for something with IrrNewt, how can i erase it again.
what i want is to descard the tree that i made in other piece of code, how can i do that???? there is no (drop) function in it???
- Tue Apr 10, 2007 4:49 am
- Forum: Beginners Help
- Topic: idiot question :)
- Replies: 11
- Views: 889
answer
my game is about a ball that i need to move to take to some place. it's not about actully the type of the game i think. my point is when i make another funtion let's say for level 2, when i call it it tell me this: Linking... Game_initialize.obj : error LNK2005: "class irr::video::IVideoDriver ...
- Tue Apr 10, 2007 4:45 am
- Forum: Beginners Help
- Topic: b3d mesh problem
- Replies: 2
- Views: 209
answer
thank u, but this problem is solved
it turns out that the mesh ar soooooooooooo small ( i needed to scale them up), sorry for wasting this space
it turns out that the mesh ar soooooooooooo small ( i needed to scale them up), sorry for wasting this space