Search found 5 matches

by faruk555
Thu Mar 22, 2007 7:04 pm
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 4391

Sorry for posting so much but I would love to get this working. I think the issue lies somewhere within the zBuffer. [http://www.sjbaker.org/steve/omniv/love_your_z_buffer.html] web page talks about how if zbuffer is not set correctly images will randomly show through each other which is what I am s...
by faruk555
Thu Mar 22, 2007 6:48 pm
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 4391

I was able to get some crash data using "OpenGL profiler" when i run "Hello World" example (it says Movement below, but it is the Hello World example, messed up the name in Xcode project). Not sure what all this means, sorry. Exception: EXC_BAD_ACCESS (0x0001) Codes: KERN_PROTECT...
by faruk555
Thu Mar 22, 2007 6:32 pm
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 4391

Hi. I did some more debugging using the "OpenGL Profiler" application for OS X. Cool thing about this app is that you can select which graphics driver to use for rendering, software rendering plus about 20 other ATI & nVidia drivers. When I select "Native graphics driver" thi...
by faruk555
Wed Mar 14, 2007 8:43 pm
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 4391

Example 4 "Movement" runs but it does not look right. Static box that is moved up and down is actually a sphere (not sure it is supposed to be that). also the woman moving is gray, texture file is read though. Example 01 "Hello World" runs but the woman is not drawn, just some we...
by faruk555
Tue Mar 13, 2007 6:44 am
Forum: Bug reports
Topic: Compile in XCode. ITriangleRenderer2.cpp is where?
Replies: 33
Views: 4391

Hello. I complied the latest SVN Irrlicht engine on OS X and am having exactly the same issues as described in this post. I am using a MacBookPro Intel Duo. I focused on the Q3 map example where stairs not displaying all the time, stairs appear/disappear depending on the camera view . I successfully...