This is the post that suggests NDEBUG:
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=19943&highlight=irrlicht+++slow
The performance difference as follows:
On Irrlicht 1.2:
---------------
Loaded mesh: 20kdm2.bsp
Needed 164ms to create OctTree SceneNode.(324 nodes, 7753 polys)
Needed ...
Search found 2 matches
- Wed Mar 28, 2007 7:47 am
- Forum: Bug reports
- Topic: NDEBUG link option causes camera to fall through the floor
- Replies: 2
- Views: 814
- Tue Mar 27, 2007 9:40 pm
- Forum: Bug reports
- Topic: NDEBUG link option causes camera to fall through the floor
- Replies: 2
- Views: 814
NDEBUG link option causes camera to fall through the floor
Hi, I'm new to Irrlicht.
I've looked around the forum, but found no similar report. I compiled Irrlicht 1.3 from source on Linux. Example 07 (Collision) compiled and run OK, although a little slower than ver. 1.2. Probably due to Irrlicht ability to recognized more feature of MD3.
Then, somewhere ...
I've looked around the forum, but found no similar report. I compiled Irrlicht 1.3 from source on Linux. Example 07 (Collision) compiled and run OK, although a little slower than ver. 1.2. Probably due to Irrlicht ability to recognized more feature of MD3.
Then, somewhere ...