Search found 8 matches

by Likort
Wed Jan 21, 2009 11:44 pm
Forum: Project Announcements
Topic: irrNetLite 2.1 [BETA]
Replies: 230
Views: 125470

I had issues with converting from and to chars and strings but after some time of thinking about slashing my wrists I was able to use an array of u32's. It's working now, thanks! And thanks again in general for the library.

Oh btw is there a limit to how much you can send in one packet?
by Likort
Mon Jan 19, 2009 10:17 pm
Forum: Project Announcements
Topic: irrNetLite 2.1 [BETA]
Replies: 230
Views: 125470

Sure, they are easy to understand. You kept it really clean. Maybe if you got some time you could try to port your IrrNet 0.36 examples 1 2 3 4 to irrNet2+irrLicht 1.5 too as they are a bit more interactive. Anyways, I ran into a small problem playing around a bit. I use an irrKlang Example to recor...
by Likort
Mon Jan 19, 2009 3:29 am
Forum: Project Announcements
Topic: irrNetLite 2.1 [BETA]
Replies: 230
Views: 125470

How I set up irrNettLite 2 Beta with DevCpp: (Originally I was going to post my error messages and ask for help but I could finally solve all of them) (I guess for most of you this was super easy but as it took me some time to figure it out I'll post it for people who are too scared to ask :oops:) A...
by Likort
Mon Jan 19, 2009 2:31 am
Forum: Project Announcements
Topic: IrrNet - Irrlicht Network Framework 0.36 (Now Windows/Linux)
Replies: 231
Views: 68839

My attempt at getting irrNet 0.36 SVN to run with irrLicht 1.5 under DevCpp. (If your response would be "use irrNet 2", well I got issues there too.) Get IrrLicht + Devcpp to work: New...Project -> Empty -> "Name" Project -> Project Options -> Directories -> Include Directories: ...
by Likort
Wed Jan 14, 2009 5:49 pm
Forum: Code Snippets
Topic: 3rd person camera #3,267 (C&C needed for newbie)
Replies: 26
Views: 17922

also, there is a little issue with cursorDelta.Y - you are allowing a camera angle between 88 and -88 (above and beneath the character), but when moving the camera the delta.y is restricted to 100. so if you are looking from above, then want to go down, you are stuck after 100 delta and have to let ...
by Likort
Tue Jan 13, 2009 10:20 pm
Forum: Code Snippets
Topic: 3rd person camera #3,267 (C&C needed for newbie)
Replies: 26
Views: 17922

stringw displayLmouse = (stringw)"left mouse button : " + mouseDownL; I changed all those into something like stringw displayLmouse = (stringw)"left mouse button : " + (stringw)mouseDownL; i just added (stringw) to the variable then it compiled just fine and everything still got...
by Likort
Thu Mar 29, 2007 4:05 pm
Forum: Project Announcements
Topic: Run Rabbit RUN
Replies: 16
Views: 2449

Yep, nice game :)

The Stars could perhaps be reduced a bit as you sometimes can't see that much because of them.
by Likort
Thu Mar 29, 2007 2:51 pm
Forum: Beginners Help
Topic: Newbie question, is Irrlicht suitable for this project...?
Replies: 3
Views: 225

For sound implementation you could take a look at irrKlang: http://www.ambiera.com/irrklang/