Search found 10 matches

by ShadowOfTheKobierzyn
Fri Apr 20, 2007 7:16 pm
Forum: Beginners Help
Topic: colision responde animator
Replies: 2
Views: 174

colision responde animator

I wont to create colision responde animator for map, and some model puted on it. If i try to do that:
camera->addAnimator(anim);
camera->addAnimator(anim2);
it didn't work.
by ShadowOfTheKobierzyn
Fri Apr 20, 2007 6:56 pm
Forum: Beginners Help
Topic: problem with Newton example tutorial
Replies: 1
Views: 184

Mayby it can help: http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=20244 In this topic is wrote, how to do working irrlicht&newton example
by ShadowOfTheKobierzyn
Fri Apr 06, 2007 2:17 pm
Forum: Beginners Help
Topic: Newton
Replies: 10
Views: 891

I done it

Ok, I done it :D . Big THANKS for yours help.
by ShadowOfTheKobierzyn
Thu Apr 05, 2007 2:49 pm
Forum: Beginners Help
Topic: Newton
Replies: 10
Views: 891

What proram do you use to compile it? Wher i can download it?
by ShadowOfTheKobierzyn
Wed Apr 04, 2007 5:09 pm
Forum: Game Programming
Topic: quake model in irr edit
Replies: 2
Views: 1741

Yes it is. It try to find texture in .bsp file.
by ShadowOfTheKobierzyn
Wed Apr 04, 2007 4:20 pm
Forum: Beginners Help
Topic: Newton
Replies: 10
Views: 891

Thanks

Ok, thanks, but where i can download your working example?
by ShadowOfTheKobierzyn
Sat Mar 31, 2007 9:40 pm
Forum: Beginners Help
Topic: Newton
Replies: 10
Views: 891

I still have problem :oops: . I loked at totuorals, but i can't do it. Can you send me working code (irrlicht version 1.3)?
by ShadowOfTheKobierzyn
Thu Mar 29, 2007 3:56 pm
Forum: Game Programming
Topic: irr klang and irr edit
Replies: 1
Views: 1427

irr klang and irr edit

How to include irr klang to irr edit?
by ShadowOfTheKobierzyn
Thu Mar 29, 2007 3:28 pm
Forum: Beginners Help
Topic: Newton
Replies: 10
Views: 891

Newton

I want use Newton libray in Irrlicht? Is it posible? And if is, haw to do it? :?:
by ShadowOfTheKobierzyn
Thu Mar 29, 2007 3:25 pm
Forum: Game Programming
Topic: quake model in irr edit
Replies: 2
Views: 1741

quake model in irr edit

How to put quake model (bsp) into the irr edit. If i try to do it, irr edit load it, but I can't see any textures. :?: [/code]