Great and easy engine. I love irrKlang.
However, I get puzzled, ISound::isFinished miss problem. irrKlang 0.5/0.6, msvc2005/2005sp1
PROBLEM:
When a non-loop sound finished playback, the ISound::isFinished always return false. Instead, its getPlayPosition() return 0 and getIsPaused() return true ...
Search found 2 matches
- Sat Mar 31, 2007 2:40 am
- Forum: Game Programming
- Topic: ISound::isFinished miss problem
- Replies: 5
- Views: 2057
- Sat Mar 31, 2007 2:39 am
- Forum: Game Programming
- Topic: Sound stutter problem
- Replies: 4
- Views: 2732