Search found 60 matches

by Georgian
Tue Nov 17, 2009 11:47 am
Forum: Code Snippets
Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
Replies: 64
Views: 26994

audierre integration in the way will finish it as soon as i get enough time, for now i have to get ready for RadioPhysics seminar. so that no one says this post is offtopic: actual frime is never initialized when playing with this player i noticed that actual frame was something like -8494257245.......
by Georgian
Sat Nov 14, 2009 3:19 pm
Forum: Code Snippets
Topic: 0.8 ffmpeg videoplayer with threaded sound (openAL) in synch
Replies: 64
Views: 26994

work on windows.

for those who want to use this player in windows. what i did was: download http://ffmpeg.arrozcru.org/builds/shared/ffmpeg-r16537-gpl-lshared-win32.tar.bz2 from http://ffmpeg.arrozcru.org add include files & link libraries from this and also wrap ffmpeg includes with: //include extern "C&qu...
by Georgian
Mon Sep 03, 2007 1:15 pm
Forum: Open Discussion and Dev Announcements
Topic: Is there any way to play AVI in Irrlicht v1.3?
Replies: 19
Views: 2748

hi,
hybrid does your video player work on Windows?
or is there any other video player that can play avi or any other format
on windows? (VisualC++)
if such player is available please link :roll:
by Georgian
Thu Aug 02, 2007 2:43 pm
Forum: Beginners Help
Topic: can i set refresh rate in irrlicht?
Replies: 8
Views: 641

hybrid I think thats not a good idea because refresh rates change with resolution if its possibe to get Max Refresh rate for chosen resolution that would be better for example on 1024x768 mode my monitor supports 120hz on 1280x1024 it supports only 85hz if desktop is 1024x768 and in irrlicht i creat...
by Georgian
Thu Aug 02, 2007 2:35 pm
Forum: Beginners Help
Topic: can i set refresh rate in irrlicht?
Replies: 8
Views: 641

Acki
not really,
if one has VSync on and Refresh Rate is set To 100hz FPS will be under 100
if 60Hz Fps under 60.
i think there will be no more differences except the eyes will rest.
60hz is bad for eyes!

:wink:
by Georgian
Thu Aug 02, 2007 1:35 pm
Forum: Beginners Help
Topic: can i set refresh rate in irrlicht?
Replies: 8
Views: 641

so its not app dependent huh? well my monitor has info and in there Refresh Rate is written if u make 2 changes in CIRRDEVICEWIN32.h DEVMODE dm; memset(&dm, 0, sizeof(dm)); dm.dmSize = sizeof(dm); dm.dmPelsWidth = width; dm.dmPelsHeight = height; dm.dmBitsPerPel = bits; dm.dmDisplayFrequency=60;...
by Georgian
Thu Aug 02, 2007 10:14 am
Forum: Beginners Help
Topic: can i set refresh rate in irrlicht?
Replies: 8
Views: 641

can i set refresh rate in irrlicht?

hi, is it possible to set Screen Refresh Rate in irrlicht? :? it is a very important thing in games I hated GTA for that no way to set Display Freq and on 19' monitor 60hz thats bad really bad. why settle for 60 when 120 is much much better? I know i can force 120Hz from Catalyst Control Panel buy w...
by Georgian
Wed Jul 25, 2007 2:49 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: How to make a 3d rpg camera in 10 steps
Replies: 38
Views: 36397

Geo877
just add

Code: Select all

#pragma comment(lib,"irrlicht.lib")
somwhere before main ();
by Georgian
Tue Jul 17, 2007 2:34 pm
Forum: Beginners Help
Topic: howto create boundaries around map? DONT allow swimming
Replies: 9
Views: 691

well thanks for ideas all of them are good, and the easyest would be JRowe47's idea about water level, but i also have a volcano on top of island so i think ill be using the grids. or invisible walls, ill try to make my islands boxlike.
by Georgian
Mon Jul 16, 2007 4:40 pm
Forum: Beginners Help
Topic: howto create boundaries around map? DONT allow swimming
Replies: 9
Views: 691

thanks i get the idea :)
by Georgian
Mon Jul 16, 2007 4:21 pm
Forum: Beginners Help
Topic: howto create boundaries around map? DONT allow swimming
Replies: 9
Views: 691

howto create boundaries around map? DONT allow swimming

hi,
i have my project on island and i want to create something like a boundary around a map so that my camera will be forbidden to go in water or jump of a dock into water any ideas?

thanks.
by Georgian
Fri Jul 13, 2007 3:36 pm
Forum: Beginners Help
Topic: CLICKING ON MOUSE GENERATES KEYBOARD EVENTS? UPDATED!
Replies: 7
Views: 535

ok. thanks vitek i got it now :) ill have to add everywhere if(EVENTTYPE==MOUSE) and if(EVENTTYPE==KEY)

:D well i have a lot of IF s to write. :shock: but not now. ill go repair my car or at least try.
by Georgian
Fri Jul 13, 2007 3:29 pm
Forum: Beginners Help
Topic: CLICKING ON MOUSE GENERATES KEYBOARD EVENTS? UPDATED!
Replies: 7
Views: 535

oh the code.. well maybe because its tooo long? :D the main.cpp file is well about 4000Lines. and the event receiver part about 1000 lines. and i test for keys when clicking mouse because I use both mouse and keyboard together. and well my code is very messed its my first serious project im only 17 ...
by Georgian
Fri Jul 13, 2007 2:07 pm
Forum: Beginners Help
Topic: CLICKING ON MOUSE GENERATES KEYBOARD EVENTS? UPDATED!
Replies: 7
Views: 535

CLICKING ON MOUSE GENERATES KEYBOARD EVENTS? UPDATED!

so me again.
now i think i found a bug.
when i click the mouse Event.KEYINPUT.CHAR is " Char 950 'ζ' wchar_t
"
but Event.keyinput.Key is KEY_KEY_U

and with keyboard pressed on U
char is 'U' and Key is KEY_KEY_U
by Georgian
Tue Jul 03, 2007 12:55 pm
Forum: Beginners Help
Topic: help, something with images in gui.
Replies: 0
Views: 252

help, something with images in gui.

hi, there is something weird going on i have PNG Pictures created with adobe photoshop. but somethings wrong depending on position of element. some display correctly others not :( if i move them using keyboard PICTURE->move(0,1) in movement this place of "bending" moves and after moving of...