Search found 6 matches
- Wed Apr 04, 2007 1:13 pm
- Forum: Irrlicht.NET
- Topic: Quake 3 map with collision
- Replies: 5
- Views: 3693
I already tried this. There is no any error, but after i select video driver irrlicht window appears, flashes for 1 sec (can see Q3 level there) and then getting gray screen. Here is my code: ( You probably need to replace the media path to your media folder ) /* In this tutorial, I will show how to...
- Mon Apr 02, 2007 6:17 pm
- Forum: Irrlicht.NET
- Topic: Hide CMD?
- Replies: 4
- Views: 1854
- Mon Apr 02, 2007 6:11 pm
- Forum: Irrlicht.NET
- Topic: Quake 3 map with collision
- Replies: 5
- Views: 3693
I know about it, but i can compile it properly. Please, look at my post (3) in this topic:
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=10479
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=10479
- Sun Apr 01, 2007 2:47 pm
- Forum: Irrlicht.NET
- Topic: Quake 3 map with collision
- Replies: 5
- Views: 3693
Quake 3 map with collision
Help please! Somebody please give me an compiled example with source code where you can load BSP from Quake 3 and do collision with it walls. And it should be in C#.
- Sat Mar 31, 2007 2:42 pm
- Forum: Irrlicht.NET
- Topic: Exception from HRESULT: 0x8007007E
- Replies: 3
- Views: 3863
- Sat Mar 31, 2007 1:33 pm
- Forum: Irrlicht.NET
- Topic: Tutorial 7
- Replies: 4
- Views: 4447
Hi guys, please help me with this tutorial. I am getting an error No overload for method 'GetSceneNodeFromCameraBB' takes '2' arguments in line selectedSceneNode = smgr.SceneCollisionManager.GetSceneNodeFromCameraBB(camera, 0); And if i am deleting it, when i start application it flashes for 1 secon...