Search found 40 matches
- Sun Jul 01, 2007 11:59 am
- Forum: Beginners Help
- Topic: Where do I declare global variables?
- Replies: 6
- Views: 613
- Thu Jun 21, 2007 11:11 pm
- Forum: Code Snippets
- Topic: New GUI skin [update: new skins, support for 1.5/1.6]
- Replies: 112
- Views: 77050
- Thu Jun 21, 2007 6:59 pm
- Forum: Beginners Help
- Topic: IGUIEnvironment::get/setFocus?
- Replies: 3
- Views: 380
- Thu Jun 21, 2007 7:45 am
- Forum: Beginners Help
- Topic: why big games doesnt use pictures for textures?
- Replies: 4
- Views: 690
- Tue Jun 19, 2007 4:24 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 51196
ok, i don't have windows to test it but from what i understood the events are not dealt exactly the same way on windows or linux, thus the (weird) problem :) If my hack still works on windows then the problem is completely solved ^^ and yes i placed the 2 methods well ;) There is also another proble...
- Mon Jun 18, 2007 2:12 pm
- Forum: Beginners Help
- Topic: problem with a simple class using position2d<s32>
- Replies: 2
- Views: 442
- Mon Jun 18, 2007 12:08 pm
- Forum: Beginners Help
- Topic: question about events and GUI
- Replies: 3
- Views: 448
- Mon Jun 18, 2007 10:55 am
- Forum: Beginners Help
- Topic: question about events and GUI
- Replies: 3
- Views: 448
question about events and GUI
Hi :) i would like to know how the events work with the built in GUI, as each iguielement has a method onEvent.... => are all events re-sent to the whole GUI "tree" ? or are the GUI events the only one who are re-sent ?? (ie, if there is a keyboard event, i hope it isn't sent everywhere in...
- Sat Jun 16, 2007 8:36 pm
- Forum: Beginners Help
- Topic: addImage in GUI distorts my Image file??
- Replies: 9
- Views: 831
- Thu Jun 14, 2007 10:50 am
- Forum: Beginners Help
- Topic: Question about this pointer
- Replies: 12
- Views: 721
@eneru, it's a taste question, but most C++ coding styles don't use this explicitly in cases it is clear. Calling member functions inside other member functions on the same instance is more or less the default case. Instead use of other functions should be made obvious. Like when calling a function...
- Thu Jun 14, 2007 12:32 am
- Forum: Beginners Help
- Topic: Question about this pointer
- Replies: 12
- Views: 721
- Wed Jun 13, 2007 9:26 pm
- Forum: Beginners Help
- Topic: [SOLVED]problems creating a new IGUIElement...
- Replies: 2
- Views: 325
- Wed Jun 13, 2007 8:40 pm
- Forum: Beginners Help
- Topic: [SOLVED]problems creating a new IGUIElement...
- Replies: 2
- Views: 325
[SOLVED]problems creating a new IGUIElement...
i want to create a new IGUIElement which would just draw a background of a certain color, but can't get something to work :s my class def : protected : irr::video::SColor color; public: //! constructor /*! constructor (cf Irrlicht's IGUIElements) \param irr::gui::IGUIEnvironment* environment \param ...
- Wed Jun 13, 2007 8:02 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 51196
up ! it is a double post, but for the good hopefully as it works now !!! 8) I am posting the code (there is not much really) so others can use it if they experience problems (@Mastiff : don't hesitate to use it too if you want ;) thanks for the original code btw ;)) if (keyState[event.KeyInput.Key] ...
- Wed Jun 13, 2007 4:32 pm
- Forum: Code Snippets
- Topic: (C++) Simple to use Event Receiver class for Irrlicht 1.3
- Replies: 70
- Views: 51196