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- Thu Apr 12, 2007 3:32 am
- Forum: Beginners Help
- Topic: Ground Collision Detection
- Replies: 5
- Views: 512
Ground Collision Detection
My character seems to get stuck on the ground on a flat space when running around my world and I cant figure why. The world was created in Terrain Generator and exported as a .obj file and I'm using the following code: Yes most of it is from the tutorials :) ITriangleSelector* selector = 0; if (lvlN...