Search found 16 matches
- Thu Apr 12, 2007 2:31 pm
- Forum: Beginners Help
- Topic: why isn't my OnAnimate() being called ?
- Replies: 6
- Views: 243
why isn't my OnAnimate() being called ?
Hi ! I'm trying to write a FPS-like camera, with a few modifications (swim up and down, right-click transform the camera in a maya-like camera), but my OnAnimate() function isn't called... I modified the code from source (CCameraSceneNode and CCameraFPSSceneNode), but I can't see where I'm wrong... ...