Search found 5 matches
- Fri Nov 19, 2004 7:04 pm
- Forum: Beginners Help
- Topic: node heierarchy?
- Replies: 2
- Views: 280
- Fri Nov 19, 2004 6:50 pm
- Forum: Beginners Help
- Topic: Quick question on Polymorphism...
- Replies: 1
- Views: 248
Quick question on Polymorphism...
I understand the whole polymorphism thing, the ability to call functions that are dervied from a base class. BUt right now I'm designing a scene graph and I have a quick question. Say I have a base calss that is only designed to be a base system. It has a couple virtual functions you can call i.e. d...
- Wed Nov 17, 2004 2:24 pm
- Forum: Advanced Help
- Topic: OpenXDK
- Replies: 20
- Views: 2191
- Tue Nov 16, 2004 11:16 pm
- Forum: Beginners Help
- Topic: Scene Graphs?
- Replies: 3
- Views: 277
- Tue Nov 16, 2004 6:53 pm
- Forum: Beginners Help
- Topic: Scene Graphs?
- Replies: 3
- Views: 277
Scene Graphs?
I am looking at different game engines. I've noticed that the Irrlicht engine is very fast and I love the fact that it's platform independant. I'm thinking about modding it a little for my purposes or I'll just make my own. My question is how do you structure a scene graph? I understand you attach c...