Search found 219 matches

by FlyingIsFun1217
Wed Feb 04, 2009 11:14 pm
Forum: Project Announcements
Topic: -CLOSED-[Help wanted] Programmer needed for Online FPS!
Replies: 10
Views: 2046

Hey. I'm actually going to be heading this project (at least I'll be doing the coding). Sorry to say, but I think it's way too early to make an announcement, so if you're interested, feel free to stop by our forums and say hi, maybe show off to us, but for now, unless you have a strong interest, don...
by FlyingIsFun1217
Fri Aug 22, 2008 4:16 am
Forum: Advanced Help
Topic: Shaders how do i use it ?
Replies: 7
Views: 945

Gman3344 wrote:that's assembly
Your joking, right? I hope that was a joke...

FlyingIsFun1217
by FlyingIsFun1217
Wed Jul 09, 2008 8:03 pm
Forum: Project Announcements
Topic: "Dreaming" - 3D Modelling Tool
Replies: 10
Views: 3156

Eh... whats with the pictures?

FlyingIsFun1217
by FlyingIsFun1217
Mon Jul 07, 2008 3:10 am
Forum: Project Announcements
Topic: "Dreaming" - 3D Modelling Tool
Replies: 10
Views: 3156

Does not support typical editor functions, such as extrusion, bevelling, ...etc (if a script system is added it can make such things possible) Uh, most modelers would be the first to tell you that these features are invaluable for modeling. Especially when it comes to low-poly models for games. Oth...
by FlyingIsFun1217
Tue Jul 01, 2008 11:08 pm
Forum: Project Announcements
Topic: cAudio 1.6 Released!
Replies: 32
Views: 8141

It really is a shame that it's based on OAL. I wish there were a nice Audio Lib that was (almost) as advanced as FMod, just licensed open source.

FlyingIsFun1217
by FlyingIsFun1217
Tue Jul 01, 2008 11:05 pm
Forum: Project Announcements
Topic: BloodGiver: Does anyone still have a copy of this game?
Replies: 17
Views: 4546

rogerborg wrote:Fair enough, I apologise for not reading your mind.
Try mine; It's pretty clear most of the time... nothing to get in the way!

FlyingIsFun1217 ;)
by FlyingIsFun1217
Sat Jun 28, 2008 5:12 pm
Forum: Everything 2d/3d Graphics
Topic: 3D model file format with collision?
Replies: 7
Views: 1401

Depends on what you mean by 'support collision'. No model contains a physics engine of any sort, but if you mean collision support as in model 'weight', 'size', 'velocity', etc., I would check out COLLADA.

FlyingIsFun1217
by FlyingIsFun1217
Tue Jun 24, 2008 2:54 am
Forum: Game Programming
Topic: Problem while linking with ODE
Replies: 5
Views: 3608

Unless you *know* that they were built with your compiler, always build your own libs.

FlyingIsFun1217
by FlyingIsFun1217
Mon Jun 23, 2008 5:28 pm
Forum: Everything 2d/3d Graphics
Topic: Blender game level art tutorials?
Replies: 9
Views: 2226

wildrj wrote:crystal space = the devil.....
And on what basis do you back this opinion?

FlyingIsFun1217
by FlyingIsFun1217
Wed Jun 18, 2008 3:21 pm
Forum: Off-topic
Topic: Writing a Graphics Library
Replies: 12
Views: 2419

bull wrote: DX and OpenGL are quite low-level( like asm)
Maybe in terms of a production-quality product like a game or modeling program, but in reality, they are both pretty high-level when it comes to what you would have to do without them.

FlyingIsFun1217
by FlyingIsFun1217
Wed Jun 18, 2008 3:15 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht Engine Classes, and seperation
Replies: 24
Views: 3342

vectorcorpse wrote:4 days in the hospital with my 1 year old daughter sick
Hope she's feeling ok; just remember that there are bigger things to focus on in situations like those than computer stuff ;)

FlyingIsFun1217
by FlyingIsFun1217
Mon Jun 16, 2008 2:40 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht Engine Classes, and seperation
Replies: 24
Views: 3342

Jeeze, that was the next thing to a spam...

FlyingIsFun1217
by FlyingIsFun1217
Sat Jun 14, 2008 3:11 am
Forum: Off-topic
Topic: publishing(solved)
Replies: 16
Views: 1907

rogerborg wrote:Can anyone recommend a good wine to go with the filet mignon that I'll be having on my date with Alyson Hannigan?
Well, geeze, nothing younger than 250.

FlyingIsFun1217
by FlyingIsFun1217
Wed Jun 04, 2008 2:30 pm
Forum: Project Announcements
Topic: Glass Pane and Rain Drop refraction demo - Source Included
Replies: 71
Views: 38587

Heya, when I try to use it, all it returns is a solid texture on all the models which is made from the terrain, and when the camera is tilted upwards, then the textures become just the same as the sky box. Does anyone know whats happened? Sounds like what I used to get on an intel GPU with linux. A...
by FlyingIsFun1217
Tue Jun 03, 2008 4:03 am
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht Engine Classes, and seperation
Replies: 24
Views: 3342

BlindSide wrote:I'd rather have this other thing called, you know, functionality?
Who needs that?!?!

FlyingIsFun1217