Search found 4 matches

by Lokzor
Sat Apr 21, 2007 1:12 am
Forum: Open Discussion and Dev Announcements
Topic: 3rd Person Camera
Replies: 1
Views: 705

3rd Person Camera

Are there any good 3rd person cameras made in Irrlicht? I am in need of one for an RPG project I am working on.
by Lokzor
Wed Apr 18, 2007 8:22 pm
Forum: Beginners Help
Topic: Movement Edit
Replies: 5
Views: 355

The completly revamped class doesn't work, I tried the game loop, the class, and in the middle of the program. I tried Perceval's switch statement, and it works. The only thing that I need to do now is figure out how to get them to continue to move while the key is down. Thanks.

EDIT: Fixed the ...
by Lokzor
Tue Apr 17, 2007 7:13 pm
Forum: Beginners Help
Topic: Movement Edit
Replies: 5
Views: 355

I changed the class to the one olive suggested, and I can't get it to move. Would I put

Code: Select all

if(receiver.Keys[KEY_KEY_W])
        {
           v.Y = v.Y + 2.0f;
        }
		
in the game loop or the class OnEvent()?
by Lokzor
Tue Apr 17, 2007 12:06 am
Forum: Beginners Help
Topic: Movement Edit
Replies: 5
Views: 355

Movement Edit

I was editing the movement tutorials, and the only change I made was the event reciever class. My exact MyEventReciever follows.



class MyEventReceiver : public IEventReceiver
{
public:
virtual bool OnEvent (SEvent event)
{
if (node != 0 && event.EventType == EET_KEY_INPUT_EVENT && !event ...