Search found 44 matches
- Thu Aug 20, 2009 10:13 pm
- Forum: Beginners Help
- Topic: addAnimatedMeshSceneNode hiccups [solved]
- Replies: 4
- Views: 236
- Thu Aug 20, 2009 10:11 pm
- Forum: Beginners Help
- Topic: PARALLAX_MAP getting darker with each instance [solved]
- Replies: 7
- Views: 450
- Thu Aug 20, 2009 3:56 pm
- Forum: Beginners Help
- Topic: addAnimatedMeshSceneNode hiccups [solved]
- Replies: 4
- Views: 236
- Thu Aug 20, 2009 3:52 pm
- Forum: Beginners Help
- Topic: PARALLAX_MAP getting darker with each instance [solved]
- Replies: 7
- Views: 450
- Thu Aug 20, 2009 12:48 pm
- Forum: Beginners Help
- Topic: PARALLAX_MAP getting darker with each instance [solved]
- Replies: 7
- Views: 450
screens: http://img18.imageshack.us/img18/6814/parallaxproblem.jpg code: smgr->getMeshManipulator()->makePlanarTextureMapping(newMesh->getMesh(0), 0.003f); scene::IMesh* tangentMesh = smgr->getMeshManipulator()->createMeshWithTangents(newMesh->getMesh(0)); node = smgr->addMeshSceneNode(tangentMesh);...
- Thu Aug 20, 2009 12:46 am
- Forum: Beginners Help
- Topic: PARALLAX_MAP getting darker with each instance [solved]
- Replies: 7
- Views: 450
PARALLAX_MAP getting darker with each instance [solved]
Hello, i am creating nodes from tangent meshes with parallax mapping as showed in the tutorial, but with each node created, all the nodes get darker. What could be the problem?
Thank you![Smile :)](./images/smilies/icon_smile.gif)
Thank you
![Smile :)](./images/smilies/icon_smile.gif)
- Tue Aug 18, 2009 8:34 pm
- Forum: Code Snippets
- Topic: a b-spline animator
- Replies: 9
- Views: 5741
- Tue Aug 18, 2009 7:22 pm
- Forum: Code Snippets
- Topic: a b-spline animator
- Replies: 9
- Views: 5741
- Tue Aug 18, 2009 6:34 pm
- Forum: Code Snippets
- Topic: a b-spline animator
- Replies: 9
- Views: 5741
i have a little problem.. it gives me cannot allocate an object of type `CBSplineAnimator' because following virtual functions are abstract: blah blah error; its on this line CBSplineAnimator *anim = new CBSplineAnimator(device->getTimer()->getTime(), points, 4.0f); i'm don't know what im doing wron...
- Tue Aug 18, 2009 3:58 pm
- Forum: Beginners Help
- Topic: addAnimatedMeshSceneNode hiccups [solved]
- Replies: 4
- Views: 236
addAnimatedMeshSceneNode hiccups [solved]
Howdy, i have cars passing by randomly on the road they are created, given two animators (one to drive straight and one to delete after they drive a certain time) the mesh is preloaded, so when a new car creates with addAnimatedMeshSceneNode, the mesh it gets is already loaded from hdd. But the prob...
- Mon Oct 08, 2007 4:48 pm
- Forum: Beginners Help
- Topic: Textured cube edges.
- Replies: 4
- Views: 479
- Mon Oct 08, 2007 1:21 pm
- Forum: Beginners Help
- Topic: Textured cube edges.
- Replies: 4
- Views: 479
Textured cube edges.
Hello,
is there a way how to texture each edge in a mesh with a for example white texture, or do i have to texture it by myself?
What i mean is, that for example a cube would be black, but it will have white lines around itself.
The idea is to get similar cubes like those in Darwinia.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
is there a way how to texture each edge in a mesh with a for example white texture, or do i have to texture it by myself?
What i mean is, that for example a cube would be black, but it will have white lines around itself.
The idea is to get similar cubes like those in Darwinia.
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
- Sun Jun 10, 2007 9:45 pm
- Forum: Beginners Help
- Topic: Turn off that plane on-sided visibility
- Replies: 1
- Views: 112
Turn off that plane on-sided visibility
Hello, is there a way how to turn off that plane on-sided visibility?
If you know what i mean..
If you know what i mean..
- Thu May 24, 2007 1:58 pm
- Forum: Beginners Help
- Topic: Cinema4D | animated .x | irrlicht | doesn't work
- Replies: 8
- Views: 702
- Thu May 24, 2007 12:16 pm
- Forum: Beginners Help
- Topic: Cinema4D | animated .x | irrlicht | doesn't work
- Replies: 8
- Views: 702