Search found 80 matches

by Clash
Thu Sep 03, 2009 12:55 pm
Forum: Beginners Help
Topic: Irrphysx link error
Replies: 23
Views: 1116

Which IDE are you using?
by Clash
Thu Sep 03, 2009 12:45 pm
Forum: Beginners Help
Topic: Getting image dimesions without device - possible?
Replies: 1
Views: 140

Getting image dimesions without device - possible?

Hello guys! I have a client and a server application, the server needs a way to read the dimensions of images but I don't want it to be too memory intensive, so I didn't plan on using irrlicht for it... is there anyway I can get the image dimensions with irrlicht or maybe another library and not con...
by Clash
Sun Aug 16, 2009 10:19 pm
Forum: Beginners Help
Topic: Set selected text of IGUIEditBox
Replies: 3
Views: 273

Set selected text of IGUIEditBox

Is it possible to set the selected text of IGUIEditBox? Can't find it at the API... I wanted that when the guy pressed TAB it would highlight all the selected text of a editbox
http://irrlicht.sourceforge.net/docu/cl ... t_box.html
Thanks!
by Clash
Thu Aug 13, 2009 1:52 pm
Forum: Beginners Help
Topic: IBillboardText undesired differences compared to drawText()
Replies: 2
Views: 234

Nice one hybrid! It's almost there... any idea on what else could be done?
Image
Left one drawText(), right one scene node with bilinear filter disabled
Seems like the letters are getting compressed a bit, though the overall width is correct
by Clash
Wed Aug 12, 2009 11:35 pm
Forum: Beginners Help
Topic: IBillboardText undesired differences compared to drawText()
Replies: 2
Views: 234

IBillboardText undesired differences compared to drawText()

Hello guys! Today I tried to remove all my drawText() calls and start using IBillboardTextSceneNode. The results were almost as desired, the only thing annoying me is the difference in the text strenght/brightness. I think it's clear enough on the image below. http://img197.imageshack.us/img197/3128...
by Clash
Fri Jul 24, 2009 8:59 pm
Forum: Beginners Help
Topic: 2D images getting distorted depending on camera position
Replies: 2
Views: 232

Thanks Acki, I have actually
I went to IRC and bitplane pointed out that this was a bug with the direct3d driver of irrlicht, but hybrid said he has corrected it in the SVN
Thanks
by Clash
Fri Jul 24, 2009 6:22 pm
Forum: Beginners Help
Topic: 2D images getting distorted depending on camera position
Replies: 2
Views: 232

2D images getting distorted depending on camera position

Hello! Below is an image zoomed in 1200% to exemplify what I mean http://img43.imageshack.us/img43/1051/2ddistortion.png The character above is actually made of 4 sprites (head, body, arms and legs), the images are all power of 2 with a bunch of sprites but then I use translation and size to adjust ...
by Clash
Thu Jan 08, 2009 10:15 am
Forum: Beginners Help
Topic: SceneNodes getting clipped
Replies: 3
Views: 401

What you are suggesting is setting the bouding box at the render fuction, right? I did that but the results are even stranger, nodes far from the clipping zone are getting clipped
Auto-culling off worked though, but it's not the 'correct' solution, is it?
Thanks in advance
by Clash
Wed Jan 07, 2009 11:30 pm
Forum: Beginners Help
Topic: SceneNodes getting clipped
Replies: 3
Views: 401

SceneNodes getting clipped

Hello guys! I still haven't been able to figure why my scene nodes are getting clipped, I've been told to set the bouding box of the sceneNode, I have and it's still getting clipped. Any idea? It was expected to have a full line of blocks, but here's the result: http://img136.imageshack.us/img136/54...
by Clash
Wed Jan 07, 2009 9:29 pm
Forum: Beginners Help
Topic: Opacity on the whole .png, using custom scene node
Replies: 3
Views: 338

hybrid wrote:The draw2DImage methods can do this, since you need flat rendering anyway...
The problem is that I need to be able to rotate and resize the image, so I had to move from draw2DImage
Thanks for the help anyways guys
by Clash
Wed Jan 07, 2009 8:56 pm
Forum: Beginners Help
Topic: Opacity on the whole .png, using custom scene node
Replies: 3
Views: 338

Opacity on the whole .png, using custom scene node

Hello! I'm using a custom scene node with 4 vertices to draw a .png using an ortho camera. What I would like to be able to do is set the opacity of the whole .png and still to keep the .png owns opacity. So if on the .png I have a place where 50% opacity is used and I want to apply 30% opacity, it w...
by Clash
Sat Dec 06, 2008 12:47 pm
Forum: Beginners Help
Topic: Is there a box that allows me to insert text and linebreaks?
Replies: 4
Views: 274

Yes I did, it returns a bunch of posts from 2006 where there is a code that Acki made that I believe works exactly as how listbox is now, with colors, but it does not support linebreaks, which makes it difficult to use as a chatbox
by Clash
Fri Dec 05, 2008 8:48 pm
Forum: Beginners Help
Topic: Is there a box that allows me to insert text and linebreaks?
Replies: 4
Views: 274

Is there a box that allows me to insert text and linebreaks?

Hello! I need something like a chatbox, that allows multiple texts and each 'chat' can be 1 one or more lines? Is there anything like that? I've been looking IGUIListBox but I think it doesn't support it
Thanks in advance
by Clash
Fri Apr 11, 2008 5:48 pm
Forum: Beginners Help
Topic: Color getting distorted?
Replies: 1
Views: 107

Color getting distorted?

I'm using custom scene node, the image at the top is how is image is suppose to look like, yet when it's drew it gets some color distortion, like the 2 images below http://img138.imageshack.us/img138/2909/weirdstuffdo5.png What part of the code do you guys need to see or do you guys have any idea wh...
by Clash
Wed Apr 09, 2008 10:59 pm
Forum: Beginners Help
Topic: Using 3D functions to draw 2D stuff?
Replies: 12
Views: 725

Does billboard do anything special in terms of EMT_TRANSPARENT_ADD_COLOR? Maybe rogerborg owner of the CSprite knows why? Btw: thanks guys class CSprite : public ISceneNode { aabbox3d<f32> Box; // Implementation elided for brevity S3DVertex Vertices[4]; SMaterial Material; dimension2df Size; f32 Rot...