Search found 23 matches

by Sparky
Thu May 10, 2007 1:23 pm
Forum: Off-topic
Topic: Gathering team for a project
Replies: 13
Views: 1264

Non-disclosure-act. A way of protecting trade-secrets / ideas / etc. I'm pretty sure to have a SERIOUS one you'd need a Lawyer to create it - but I'm also sure you could google for some NDA templates that you could copy & modify. Ultimately, as far as I know, if you draw it up (and it's watertig...
by Sparky
Thu May 10, 2007 9:09 am
Forum: Off-topic
Topic: PHP File Server [New idea - feedback requested!]
Replies: 3
Views: 600

I must also make a note: I'm aware that a system like this has the capabilities to become a P2P program in itself (sharing the indexes across all nodes, searching and downloading directly off another node, etc) but as I don't plan to make the sharing of indexes hyper-efficient (as in - I want it to ...
by Sparky
Thu May 10, 2007 9:02 am
Forum: Off-topic
Topic: PHP File Server [New idea - feedback requested!]
Replies: 3
Views: 600

Hi roxaz, thanks for the reply! PHP in itself I believe will be fast enough, but you're right there will be speed problems. The ones I have thought of so far will be: - Creating hash'es of every file rapidly. This isn't so hard - SHA1 is fast enough, as is MD5, and we won't index files at full speed...
by Sparky
Wed May 09, 2007 8:22 am
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

Ico - thanks, that game looks interesting - just for playing purposes but also definitely along the lines of 'earth eating'! Phant0m51 - You've NEVER played Worms?! It's a pivotal and classic way to waste, sorry - Spend - your time. Srsly! OTOH - this is designed to have 'earth eating' done very fre...
by Sparky
Tue May 08, 2007 3:31 pm
Forum: Off-topic
Topic: Compiling Community
Replies: 6
Views: 476

Very nice idea - somewhat of "browser-shots" of the compiling world. However, if you're not happy giving your source code out, you wouldn't be happy giving it out for someone (or multiple parties) to compile. And if you are happy giving your source code out, that means it's easier to distr...
by Sparky
Tue May 08, 2007 3:21 pm
Forum: Off-topic
Topic: PHP File Server [New idea - feedback requested!]
Replies: 3
Views: 600

PHP File Server [New idea - feedback requested!]

Hey, Well - I've got a need for something that I cannot find elsewhere. If you can think of an existing program that satisfies my needs please LET ME KNOW! So I don't have to make my own! I'm experienced with PHP so am not asking for help - fear not! Assuming that nobody knows of something already -...
by Sparky
Tue May 08, 2007 11:32 am
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

That's true, I forgot about the size limitations! Darn, surely there's a simple way to do software bitmaps, and then simply blit the part of the software texture (so completely graphics card independent) to the video card? Yes, the lookup-table for COS/SIN/etc is definitely required. That being said...
by Sparky
Mon May 07, 2007 6:52 pm
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

Robert, You're right about the Space over Size issue. I guess I'm looking for an efficient way to do something that's not really a common requirement! My current frustration, then, is with 2D rotation - I know how to go about it, but it's much harder than need be! Hmmm --- would it be worth simply s...
by Sparky
Mon May 07, 2007 3:26 pm
Forum: Project Announcements
Topic: New game - space-based, top-down 2D, etc ... Infancy so far!
Replies: 0
Views: 518

New game - space-based, top-down 2D, etc ... Infancy so far!

Just thought I'd make a shout out to the game I'm in the process of creating. It's a Space-Based game, top-down 2D (using 3D engine and models, for smooth movement, rotation, object banking, etc). You could put it into space-shooter category, but I'm trying to avoid that where possible - it's more o...
by Sparky
Mon May 07, 2007 9:06 am
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

Dances - thank you for your help, I do appreciate it! Robert - as this is what I've concluded also (although wondered if there was a better way) - what would be the most efficient bitmap storage method? It only needs to hold a single bit per pixel, and needs rapid read & writes. Plus, although I...
by Sparky
Sun May 06, 2007 11:07 pm
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

Dances - Not sure if I understand you, actually... You mean hold a separate 1-pixel image for every single square (pixel) in the game? BlindSide - the game's actually going to be 2D (Although I'm using and learning Irrlicht for a 3D game I'm working on) - so is that going to be overkill? Will it all...
by Sparky
Sun May 06, 2007 10:03 pm
Forum: Advanced Help
Topic: Editing Bitmaps A.K.A "Worms"-style ...
Replies: 17
Views: 1506

Editing Bitmaps A.K.A "Worms"-style ...

Hey, I'm looking at ways to proceed with a game idea I had a while ago and abandoned to pursue another game ... It needs there to be bitmap editing, much like Worms had, where earth can be 'eaten'. Now, of course this could be done using blocks of 10x10 or 40x40 pixels, but then the game is too rigi...
by Sparky
Wed May 02, 2007 5:58 pm
Forum: Off-topic
Topic: [OT] Could someone with a Mac please check out a site for me
Replies: 4
Views: 479

BlindSide,

Thank you! What a great idea for a site, never knew that existed. That'll help web design projects in the future no end! :-)

Appreciated!
by Sparky
Wed May 02, 2007 8:02 am
Forum: Off-topic
Topic: [OT] Could someone with a Mac please check out a site for me
Replies: 4
Views: 479

No, it's not! Mac's often run Safari, which I know is along the same lines of Mozilla, but! It's for my partners University project, very important one, so I wanted to be 100% sure it'd work on Safari in case they used that - most likely, they'll use Internet Explorer. Having said that ... it's prob...
by Sparky
Mon Apr 30, 2007 7:35 am
Forum: Beginners Help
Topic: memory problem?
Replies: 5
Views: 404

c.h.r.i.s,

Need much more information than that - the code that is most likely offending is within the main loop, or in an event handler. It's unlikely to be at the beginning or end of a game - as the memory leak is apparent in the middle of the game.

Cheers