Search found 157 matches
- Tue Nov 02, 2010 3:16 am
- Forum: Everything 2d/3d Graphics
- Topic: MD3 Model Questions
- Replies: 12
- Views: 4798
As for the segmented mesh thing. I ment that when you activatte the ragdoll your model may bend and act unexpectedly, you wont be able to hide your details so good as you do when you animate your model in a controlled environment. When this happen the segmentation of your mesh may become obvious, ta...
- Mon Nov 01, 2010 5:42 pm
- Forum: Everything 2d/3d Graphics
- Topic: MD3 Model Questions
- Replies: 12
- Views: 4798
- Sun Oct 31, 2010 6:55 pm
- Forum: Everything 2d/3d Graphics
- Topic: MD3 Model Questions
- Replies: 12
- Views: 4798
- Sun Oct 31, 2010 6:52 pm
- Forum: Off-topic
- Topic: Irrlicht Mascot
- Replies: 35
- Views: 7508
- Sun Oct 31, 2010 5:05 pm
- Forum: Project Announcements
- Topic: IrrRPG Builder
- Replies: 52
- Views: 28437
- Sun Oct 31, 2010 5:03 pm
- Forum: Off-topic
- Topic: Irrlicht Mascot
- Replies: 35
- Views: 7508
- Sun Oct 31, 2010 5:02 pm
- Forum: Everything 2d/3d Graphics
- Topic: MD3 Model Questions
- Replies: 12
- Views: 4798
Re: MD3 Model Questions
I'm a complete noob when it comes to models and modeling (I'm a programmer doing my own modeling...don't know how well this will go...but anyways). I had a few questions about MD models in general. 1. I assume that the number in MD2, MD3, and MD5 mean there are 2, 3, and 5 different "sub-model...
- Wed Oct 27, 2010 3:17 am
- Forum: Beginners Help
- Topic: Program in C that can kill people
- Replies: 14
- Views: 1009
- Thu Oct 21, 2010 4:47 pm
- Forum: Advanced Help
- Topic: How to flip the viewport (reflection camera)
- Replies: 2
- Views: 776
It would be nice if you were more clear with what you're trying to do. I dont know if you want to flip the projection matrix of your view (to cause inversion of axis, like the x axis growing from ight to left or something) or if you want to rotate the camera so it can show the left/right side of a m...
- Mon Oct 18, 2010 3:42 pm
- Forum: Off-topic
- Topic: I think the universe has a limit :/
- Replies: 24
- Views: 3386
Ever wonder if something that never started at some point, but yet exists, will ever end? Can something that doesn't start actually end or even end before then starting? :? Anyway they do say the Universe started at some point, and if it started it means it's probably going to have to end sometime....
- Mon Oct 18, 2010 3:24 am
- Forum: Off-topic
- Topic: I think the universe has a limit :/
- Replies: 24
- Views: 3386
- Tue Aug 03, 2010 10:54 pm
- Forum: Project Announcements
- Topic: Moblox: Irrlicht Game on Android
- Replies: 13
- Views: 4428
- Sat Jul 03, 2010 8:27 pm
- Forum: Beginners Help
- Topic: Outlining Mesh? [SOLVED]
- Replies: 18
- Views: 2002
You can do this on your modelling program, you duplicate your models faces, invert them and scale(extrude) them using local normals. This is how outline used in games like X-Men Legends are made. If you want to do this directly in Irrlicht, it will require some math knolege to execute the extrusion ...
- Mon May 31, 2010 3:17 am
- Forum: Competition Time!
- Topic: Screenshot of the Month April-June 2010 [Winner!]
- Replies: 37
- Views: 18642
- Tue May 25, 2010 9:09 pm
- Forum: Game Programming
- Topic: Hey I'm bored, want to help with some game
- Replies: 16
- Views: 5463