Search found 8 matches
- Sat May 05, 2007 7:03 pm
- Forum: Beginners Help
- Topic: Using Scene Nodes
- Replies: 6
- Views: 584
- Fri May 04, 2007 10:00 pm
- Forum: Beginners Help
- Topic: Using Scene Nodes
- Replies: 6
- Views: 584
- Fri May 04, 2007 8:40 pm
- Forum: Beginners Help
- Topic: Using Scene Nodes
- Replies: 6
- Views: 584
- Fri May 04, 2007 2:09 am
- Forum: Beginners Help
- Topic: Using Scene Nodes
- Replies: 6
- Views: 584
Using Scene Nodes
Okay, the scene system uses nodes.
IAnimatedMeshSceneNode
My game is first person. Should each entity in the game have its own node, or can/should I be putting them under the same node? How are they best used?
IAnimatedMeshSceneNode
My game is first person. Should each entity in the game have its own node, or can/should I be putting them under the same node? How are they best used?
- Mon Apr 30, 2007 2:56 am
- Forum: Off-topic
- Topic: Games you played too much?
- Replies: 25
- Views: 4917
- Mon Apr 30, 2007 2:43 am
- Forum: Beginners Help
- Topic: Deleting Objects?
- Replies: 1
- Views: 307
Deleting Objects?
Okay, I noticed in all the examples you create something with your device (example - a GUI object). If I want to discontinue using said GUI object do I just delete the pointer to the object or is there something I need to do instead.
- Fri Apr 27, 2007 1:15 pm
- Forum: Beginners Help
- Topic: Tutorials?
- Replies: 5
- Views: 606
- Fri Apr 27, 2007 1:22 am
- Forum: Beginners Help
- Topic: Tutorials?
- Replies: 5
- Views: 606
Tutorials?
Are there any tutorials around that cover many or most of the Irr functions? I'm a pretty good programmer, but trying to learn based on the tutorials provided on the main page, and the API reference is taking a long time.