Search found 25 matches
- Sun Feb 17, 2008 1:20 pm
- Forum: Beginners Help
- Topic: why does irrlicht create and require a .lib file as well ...
- Replies: 3
- Views: 229
why does irrlicht create and require a .lib file as well ...
why does irrlicht create and require a .lib file as well as a dll?
- Sat Dec 22, 2007 12:43 am
- Forum: Beginners Help
- Topic: I NEED HELP!
- Replies: 10
- Views: 322
- Sat Dec 22, 2007 12:16 am
- Forum: Beginners Help
- Topic: How can i convert 'const wchar_t' to 'const char *'
- Replies: 1
- Views: 372
How can i convert 'const wchar_t' to 'const char *'
xml->getNodeName(), it returns const wchar_t how can i convert it to const char * ???
but why?
look:
strcmp declaration
but why?
look:
Code: Select all
if(!strcmp("node", xml->getNodeName())
Code: Select all
strcmp(const char * _Str1, const char * _Str2);
- Wed Dec 19, 2007 11:48 am
- Forum: Project Announcements
- Topic: Project Ziron
- Replies: 6
- Views: 1377
- Tue Dec 18, 2007 6:11 pm
- Forum: Project Announcements
- Topic: Project Ziron
- Replies: 6
- Views: 1377
- Tue Dec 18, 2007 2:51 pm
- Forum: Project Announcements
- Topic: Project Ziron
- Replies: 6
- Views: 1377
Project Ziron
Hey guys, im starting a free open source game called ziron, i need some help manly design http://ziron3d.sourceforge.net/ tell me what do you think? http://ziron3d.sourceforge.net/screenshots/01.jpg http://ziron3d.sourceforge.net/screenshots/02.jpg http://ziron3d.sourceforge.net/screenshots/03.jpg
- Sun Dec 16, 2007 3:29 pm
- Forum: Beginners Help
- Topic: Error Using irrNet
- Replies: 6
- Views: 416
- Sat Dec 15, 2007 7:45 pm
- Forum: Beginners Help
- Topic: Error Using irrNet
- Replies: 6
- Views: 416
Error Using irrNet
i want to use irrNet, i putted in my code this lines : #pragma comment(lib, "ws2_32.lib") #include <irrNet.h> and all includes files from irrNet and im getting this errors: e:\arquivos de programas\microsoft visual studio 8\vc\platformsdk\include\winsock2.h(112) : error C2011: 'fd_set' : '...
- Thu Dec 06, 2007 6:27 pm
- Forum: Beginners Help
- Topic: Error using irrlicht 1.4 !!
- Replies: 2
- Views: 226
- Thu Dec 06, 2007 5:47 pm
- Forum: Beginners Help
- Topic: Error using irrlicht 1.4 !!
- Replies: 2
- Views: 226
Error using irrlicht 1.4 !!
using 1.3 no problem but using 1.4 i got some errors error C2664: 'irr::scene::ISceneManager::addHillPlaneMesh' : cannot convert parameter 3 from 'irr::core::dimension2d<T>' to 'const irr::core::dimension2d<T> &' with [ T=irr::s32 ] and [ T=irr::u32 ] Reason: cannot convert from 'irr::core::dime...
- Tue Dec 04, 2007 1:04 pm
- Forum: Beginners Help
- Topic: Collision Detection Problem
- Replies: 12
- Views: 778
Here I am again :lol: Ok I created a water tower in my game, it is about 2000 polygons... so when my game run i have about 50 fps, ok i walk near my water tower so i have 30 or less... :? but it is just when o collide with it. The problem is because i have 2000 polygons, isn't it? Is there anyway to...
- Sat Dec 01, 2007 9:42 pm
- Forum: Beginners Help
- Topic: Collision Detection Problem
- Replies: 12
- Views: 778
- Sat Dec 01, 2007 8:41 pm
- Forum: Beginners Help
- Topic: Collision Detection Problem
- Replies: 12
- Views: 778
- Sat Dec 01, 2007 6:17 pm
- Forum: Beginners Help
- Topic: Collision Detection Problem
- Replies: 12
- Views: 778
- Sat Dec 01, 2007 5:43 pm
- Forum: Beginners Help
- Topic: Collision Detection Problem
- Replies: 12
- Views: 778
ok, Travis can you help me please? is it wrong ? .. meta->removeAllTriangleSelectors(); core::aabbox3df box(-1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f); camera->getAbsoluteTransformation().transformBoxEx(box); box = anms->getBoundingBox(); ISceneManager_gatherTriangleSelectors(smgr, meta, box ); .. [/code]