Search found 5 matches

by agt
Sun Feb 03, 2008 1:09 pm
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 272879

Hi!

This is a great shader. But it crashes in fullscreen mode when you switch windows. Probably because of this bug. Has anyone experienced the same problem?
by agt
Wed Jan 09, 2008 9:10 pm
Forum: Bug reports
Topic: Render to texture & fullscreen bug in Irrlicht 1.4
Replies: 9
Views: 4360

I managed to create an application level work-around. I hope that someone implements more robust solution to the engine, because IMO this is quite critical bug. Based on MSDN documentation: Responding to a Lost Device - "Reset will fail unless the application releases all resources that are all...
by agt
Sat Dec 29, 2007 6:58 pm
Forum: Bug reports
Topic: Render to texture & fullscreen bug in Irrlicht 1.4
Replies: 9
Views: 4360

Render to texture & fullscreen bug in Irrlicht 1.4

Hi, RTT seems to cause problems at fullscreen-mode using Direct3D9 when you swith windows. Application cannot "re-open" window after that. The bug can be re-produced easily, eg. by using fullscreen-mode at Irrlicht's RenderToTexture -example. Change: IrrlichtDevice *device = createDevice(d...
by agt
Wed May 30, 2007 2:30 pm
Forum: Bug reports
Topic: [fixed] MessageBox buttons bug in v1.3
Replies: 4
Views: 746

Thanks for the fix! It's working now correctly.
by agt
Sat May 05, 2007 11:08 am
Forum: Bug reports
Topic: [fixed] MessageBox buttons bug in v1.3
Replies: 4
Views: 746

[fixed] MessageBox buttons bug in v1.3

Hi, After creating messagebox using guienv->addMessageBox, the yes or no buttons don't react to the first mouse click at all. But it starts to work when you click left mouse button somewhere. The problem did not exist in version 1.1. The bug can be reproduced easily: irr::gui::IGUIWindow *window = d...