thanks, greenya.
you show me the right way to think about the problem. It seems my simple conclusion is a little bit 'straight-forward'.
Yes, i should refer to GUI->drawAll() mechanism.
Search found 9 matches
- Mon Sep 24, 2007 1:16 pm
- Forum: Beginners Help
- Topic: drawing a bunch of 2D points on screen
- Replies: 5
- Views: 815
- Mon Sep 24, 2007 8:58 am
- Forum: Beginners Help
- Topic: drawing a bunch of 2D points on screen
- Replies: 5
- Views: 815
thank you two guys. i did a little experiment, and find that if i call my drawpoints function in the main loop, it works just fine. codes are like this: while(device->run()) { driver->beginScene(true, true, video::SColor(0,200,200,200)); now = device->getTimer()->getTime(); if (now - sceneStartTime ...
- Mon Sep 24, 2007 4:16 am
- Forum: Beginners Help
- Topic: drawing a bunch of 2D points on screen
- Replies: 5
- Views: 815
drawing a bunch of 2D points on screen
hi, everybody. I want to draw pixel point on irrlicht game screen using 2D APIs. the data source is a vector<Point> contains corrdinates which should be present on screen(800x600).So each time there is a event, i would scan the vector and draw the points. However, I find in tutorial that APIs suppor...
- Fri Sep 09, 2005 7:19 am
- Forum: Beginners Help
- Topic: can i using irrlicht in MFC?
- Replies: 6
- Views: 884
- Thu Sep 08, 2005 3:37 am
- Forum: Beginners Help
- Topic: can i using irrlicht in MFC?
- Replies: 6
- Views: 884
- Wed Sep 07, 2005 2:59 am
- Forum: Beginners Help
- Topic: can i using irrlicht in MFC?
- Replies: 6
- Views: 884
can i using irrlicht in MFC?
well... i was supposed to develop an MFC application with a 3D scene window in it. i wonder if i could using irrlicht to render the subwindow in my application. Since there is already a tutorial about how to integrate win32 application with irrlicht, i think it is possible to do the same thing in MF...
- Wed Mar 23, 2005 7:21 am
- Forum: Beginners Help
- Topic: Is Irrlicht the right engine for what I want to do?
- Replies: 5
- Views: 370
It's a long way top go
If you want to create a decent 3D game. I think there is a long way to go.
Irrlicht is not a commercial engine. It does't cover every element of making a 3D game. But it's really a good place to start.
Irrlicht is not a commercial engine. It does't cover every element of making a 3D game. But it's really a good place to start.
- Wed Mar 23, 2005 7:14 am
- Forum: Beginners Help
- Topic: Can someone tell me what is "mod"
- Replies: 4
- Views: 301
Can someone tell me what is "mod"
I hear it a lot, but still can't get any idea of it.
Can anyone explain the word to me?
Can anyone explain the word to me?
- Tue Nov 23, 2004 8:56 am
- Forum: Off-topic
- Topic: School Sucks!
- Replies: 25
- Views: 3442