Search found 151 matches

by koller202
Thu Oct 25, 2007 10:36 am
Forum: Beginners Help
Topic: why i cannot createdevice use 2048 * 768 and set fullscreen
Replies: 0
Views: 426

why i cannot createdevice use 2048 * 768 and set fullscreen

why i cannot createdevice use 2048 * 768 and set fullscreen ?

i use 2 monitor .
and use direct x
was not able to create direct3d9 device
but opengl can create
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MICHIGAN MEDICAL MARIJUANA DISPENSARY
by koller202
Wed Oct 17, 2007 3:38 am
Forum: Beginners Help
Topic: how to use function setParticleSize ?
Replies: 3
Views: 268

how to use function setParticleSize ?

Code: Select all

setParticleSize (const core::dimension2d< f32 > &size=core::dimension2d< f32 >(5.0f, 5.0f))=0 
  Sets the size of all particles.  
how to use this function ?
if useful for ?
and idea about this function ?
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MERCURY MONTEGO SPECIFICATIONS
by koller202
Thu Oct 04, 2007 1:34 pm
Forum: Beginners Help
Topic: what is collada ?
Replies: 1
Views: 254

what is collada ?

i didn t know about collada

it use for ?
it same .x .obj .3ds ?

thank you
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New mexico medical marijuana dispensary
by koller202
Tue Oct 02, 2007 8:17 am
Forum: Project Announcements
Topic: A simple Cloth sceneNode for Irrlicht!
Replies: 42
Views: 16668

so cool !
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How To Roll Joints
by koller202
Mon Oct 01, 2007 3:14 am
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 272225

i know this bug

if use very large waterscenenode 51200,51200 and more

it bug and if use a little 500,500 no bug
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MICHIGAN DISPENSARIES
by koller202
Sun Sep 30, 2007 6:04 am
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 272225

while change level and next level use real waterscenenode to

if next level didn t use waterscenenode my game no error
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Cannabis seeds
by koller202
Sat Sep 29, 2007 9:08 am
Forum: Project Announcements
Topic: Realistic water scene node
Replies: 255
Views: 272225

i have ploblem same socialenemy

good for 1 map
but bug crashing in change map or level
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NEW JERSEY MEDICAL MARIJUANA DISPENSARIES
by koller202
Mon Sep 24, 2007 3:55 am
Forum: Beginners Help
Topic: ploblem with bullet
Replies: 0
Views: 239

ploblem with bullet

i create CBulletAnimator for add animator for my billboard bullet my ploblem is if i shot bullet number 3,4,5 direction bullet 1 ,2, change to last bullet calculate animator why direction before bullet change i drop animator already and i see demo tutorial it same idea how can i fix it ? case irr::K...
by koller202
Fri Sep 21, 2007 2:08 pm
Forum: Beginners Help
Topic: why it diffent result between effect
Replies: 6
Views: 351

pic 1 effect->setMaterialFlag(video::EMF_LIGHTING, false); pic 2 effect->setMaterialFlag(video::EMF_LIGHTING, true); i see code niko in demo tutorial if addParticleSystemSceneNode he use EMT_TRANSPARENT_VERTEX_ALPHA and can remove blackgound but if billboard he use EMT_TRANSPARENT_ADD_COLOR all demo...
by koller202
Fri Sep 21, 2007 1:29 pm
Forum: Beginners Help
Topic: why it diffent result between effect
Replies: 6
Views: 351

Image

if disable

Code: Select all

effect->setMaterialFlag(video::EMF_LIGHTING, true);
i use 1.3.1 test in dx and opengl same result
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HOTBOX VAPORIZER
by koller202
Fri Sep 21, 2007 12:52 pm
Forum: Beginners Help
Topic: why it diffent result between effect
Replies: 6
Views: 351

Image

front is

Code: Select all

effect->setMaterialType(video::EMT_TRANSPARENT_VERTEX_ALPHA);
use billboard
and setcolor 0,255,255,255

behind is ParticleSystemSceneNode use EMT_TRANSPARENT_VERTEX_ALPHA

same picture and same format
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MERCEDES-BENZ OM603 SPECIFICATIONS
by koller202
Fri Sep 21, 2007 10:28 am
Forum: Beginners Help
Topic: what is best way to remove blackgound picture ?
Replies: 1
Views: 258

what is best way to remove blackgound picture ?

what is best way to remove blackgound picture ? blackgound black , blackgound transparent i try to use format png and set setMaterialType(video::EMT_TRANSPARENT_ADD_COLOR); but still color to pale best way to remove blackgound for particle effect texture animator ? use format ? use MaterialType ? __...
by koller202
Fri Sep 21, 2007 10:12 am
Forum: Beginners Help
Topic: why it diffent result between effect
Replies: 6
Views: 351

why it diffent result between effect

i use billboard and set effect->setMaterialType(video::EMT_TRANSPARENT_VERTEX_ALPHA); my picture is bmp and set blackgound black result blackgound still can see in game but i use in ParticleSystemSceneNode effect->setMaterialType(video::EMT_TRANSPARENT_VERTEX_ALPHA) my picture is bmp and set blackgo...
by koller202
Mon Sep 17, 2007 6:33 pm
Forum: Advanced Help
Topic: Render Monkey and FX Composer
Replies: 9
Views: 3282

me too l m confuse in shader anyone is a good tutorial for learn shader ?
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Ernesto brambilla
by koller202
Sat Sep 15, 2007 2:18 pm
Forum: Project Announcements
Topic: Tumle v1.4 irrlicht/newton
Replies: 80
Views: 27444

i m error c:\documents and settings\numxyz\desktop\tumle\include\icamerafpsphysicsnode.h(24) : error C2555: 'tumle::ICameraFPSPhysicsNode::getIrrlichtNode' : overriding virtual function differs from 'tumle::IPhysicsNode::getIrrlichtNode' only by return type o r calling convention c:\documents and se...