Search found 6 matches
- Tue Jun 12, 2007 2:21 pm
- Forum: Advanced Help
- Topic: Rendering on Muliple Monitors
- Replies: 4
- Views: 562
Depending the rendering: I've implemented something similar with 2DImages and a GUI on the first monitor and and a 3D-scene on the second monitor. There are two solutions to display this (beside vitek's networking solution): First you make one window for each monitor and render to each one seperatel...
- Tue May 29, 2007 6:55 am
- Forum: Advanced Help
- Topic: Irrlicht on two screens
- Replies: 2
- Views: 554
- Mon May 21, 2007 8:47 am
- Forum: Advanced Help
- Topic: Irrlicht on two screens
- Replies: 2
- Views: 554
Irrlicht on two screens
Hi, does anyone have any experiences with Irrlicht-based applications that make use of multiple monitors? I wrote two samples based on the tutorials so far: First, I render with OpenGL, use one window spanned over both screens and set one viewport for each screen. This runs stable, but the performan...
- Wed May 16, 2007 11:22 am
- Forum: Beginners Help
- Topic: Resize an image
- Replies: 13
- Views: 539
- Fri May 11, 2007 7:32 am
- Forum: Open Discussion and Dev Announcements
- Topic: an old irrlichtv0.14 engine but with dazzler features... =)
- Replies: 16
- Views: 4235
- Thu May 10, 2007 8:51 am
- Forum: Open Discussion and Dev Announcements
- Topic: an old irrlichtv0.14 engine but with dazzler features... =)
- Replies: 16
- Views: 4235
hi, i also have some problems with the build (vs2003). release version works fine, but with the debug build i receive the following error: C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\xtree(1133) : error C2061: syntax error : identifier '_Wherenode' C:\Program Files\Microsoft Visua...