Search found 5 matches

by Brainstorm
Sat Jun 30, 2007 3:44 pm
Forum: Beginners Help
Topic: Could Be A Bug
Replies: 6
Views: 520

you can use gdb.exe (gnu debugger) that comes with dev-cpp.
first set linker to include debugging information:
Project->options->compiler->linker->generate debugging information YES
now you can use gdb from within dev-cpp but then the working directory may be changed. I usualy open up a console ...
by Brainstorm
Mon Jun 18, 2007 12:01 pm
Forum: Game Programming
Topic: setting up a server
Replies: 11
Views: 2920

or you can try this:
Beej's Guide to Network Programming:
http://beej.us/guide/bgnet/
There is everything you need to know about sockets both <sys/sockets.h> on unix/linux/others and <winsock.h> for windows they, sockets.h and winsock.h , are about the same but still diffrent when you go in to ...
by Brainstorm
Sun May 27, 2007 1:07 pm
Forum: Beginners Help
Topic: Can you create a window (not guiwindow) without a border?
Replies: 3
Views: 340

:) Thanks!
testing now...

Edit: it works!
Edit2: But the window is always as big as I want it to be + the size of the border which is painted over with beginScene(). I can't paint on the area that was supposed to be border with any drawing function except the beginScene() function. And it ...
by Brainstorm
Sun May 27, 2007 9:30 am
Forum: Beginners Help
Topic: Can you create a window (not guiwindow) without a border?
Replies: 3
Views: 340

Can you create a window (not guiwindow) without a border?

Is it posible to create a window (not guiwindow) without a windowborder?

I have searched the documentation and I found nothing. I have also tried to search windows.h to find a function that hides the border (to which you can pass the HWND of the window (driver->GetExposedVideoData().HWnd)). But I ...
by Brainstorm
Sat May 26, 2007 11:43 am
Forum: Beginners Help
Topic: How to check if a node is actually visible on the screen?
Replies: 14
Views: 1048

I am rather new to irrlich and I don't know if this will work at all but can't you make custom scenenodes (example 3) for the planet and the satellites . Then in the render function you can check if the satelite was drawn before (behind) or after (in front of) the planet.

//main loop
while(device ...