you can use gdb.exe (gnu debugger) that comes with dev-cpp.
first set linker to include debugging information:
Project->options->compiler->linker->generate debugging information YES
now you can use gdb from within dev-cpp but then the working directory may be changed. I usualy open up a console ...
Search found 5 matches
- Sat Jun 30, 2007 3:44 pm
- Forum: Beginners Help
- Topic: Could Be A Bug
- Replies: 6
- Views: 520
- Mon Jun 18, 2007 12:01 pm
- Forum: Game Programming
- Topic: setting up a server
- Replies: 11
- Views: 2920
- Sun May 27, 2007 1:07 pm
- Forum: Beginners Help
- Topic: Can you create a window (not guiwindow) without a border?
- Replies: 3
- Views: 340
- Sun May 27, 2007 9:30 am
- Forum: Beginners Help
- Topic: Can you create a window (not guiwindow) without a border?
- Replies: 3
- Views: 340
Can you create a window (not guiwindow) without a border?
Is it posible to create a window (not guiwindow) without a windowborder?
I have searched the documentation and I found nothing. I have also tried to search windows.h to find a function that hides the border (to which you can pass the HWND of the window (driver->GetExposedVideoData().HWnd)). But I ...
I have searched the documentation and I found nothing. I have also tried to search windows.h to find a function that hides the border (to which you can pass the HWND of the window (driver->GetExposedVideoData().HWnd)). But I ...
- Sat May 26, 2007 11:43 am
- Forum: Beginners Help
- Topic: How to check if a node is actually visible on the screen?
- Replies: 14
- Views: 1048
I am rather new to irrlich and I don't know if this will work at all but can't you make custom scenenodes (example 3) for the planet and the satellites . Then in the render function you can check if the satelite was drawn before (behind) or after (in front of) the planet.
//main loop
while(device ...
//main loop
while(device ...