Search found 502 matches

by GameDude
Fri Jul 29, 2016 1:05 am
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

Anyone get this working for windows? I desperately need to add a physics library to my project but most wrappers on the forums are old or broken or only for Linux. I almost got it working under Windows, I just can't figure out what part of the build system I'm doing wrong. Perhaps bKeys will be abl...
by GameDude
Thu Jul 21, 2016 3:45 am
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

Anyone get this working for windows? I desperately need to add a physics library to my project but most wrappers on the forums are old or broken or only for Linux. I almost got it working under Windows, I just can't figure out what part of the build system I'm doing wrong. Perhaps bKeys will be abl...
by GameDude
Sun Jul 10, 2016 1:53 am
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

I haven't made much progress besides getting the example program to somewhat run, but just shows a blank screen. The console window is trying to accomdomdate for the size of the physics objects, but it can't seem to calculate them. I was able to compile and build irrBullet, though it did have some w...
by GameDude
Sat Jul 09, 2016 12:44 am
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

I am getting somewhat closer to building it. I got it to build, however whenever I try to run the example program, the program freezes and only shows a blank screen.
by GameDude
Wed Jun 29, 2016 11:24 pm
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

Thanks for the feedback. I might try a few more times to get it to compile under Windows. For those wondering I was using Visual Studio 2015 and I am on Windows 7. Right now I am currently using Irrlicht and bullet physics separately. It would be kinda nice to use this as it can save time.
by GameDude
Tue Jun 28, 2016 9:32 pm
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

Has anyone got this to compile or build successfully on windows? I have tried a few times, but to no avail. I can always use Irrlicht and bullet physics separately without using a plugin like this. However it would be nice to try this out.
by GameDude
Mon May 30, 2016 8:06 pm
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

As far as I know, it is currently only supported under Linux for now, but hopefully soon a Visual Studio project will be made. I tried making one for VS, but I keep getting linker errors.
by GameDude
Thu May 26, 2016 10:08 pm
Forum: Project Announcements
Topic: irrBullet 0.2.0
Replies: 39
Views: 14951

Re: irrBullet 0.2.0

Amazing! Will this work with Irrlicht 1.8.3? Just read it was made to work with the most recent versions of Irrlicht and Bullet Physics. Kudos.

EDIT: Any chance for a Windows build, like visual studio? I tried building my own irrBullet project in Visual Studio 2015, but keep getting linker errors.
by GameDude
Tue Feb 16, 2016 9:19 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht 2.0 - What's in store for the future!
Replies: 157
Views: 39168

Re: Irrlicht 2.0 - What's in store for the future!

Will the next version of Irrlicht have support for the Vulkan API?

https://www.khronos.org/registry/vulkan/
by GameDude
Wed Dec 16, 2015 2:54 am
Forum: Advanced Help
Topic: Mouse Button Not Working
Replies: 16
Views: 2644

Re: Mouse Button Not Working

Ah, I see. I'll have to do some more work on it. I was hoping there might have been somewhat simipler solution. Thanks for the help.
by GameDude
Tue Dec 15, 2015 12:56 am
Forum: Advanced Help
Topic: Mouse Button Not Working
Replies: 16
Views: 2644

Re: Mouse Button Not Working

http://postimg.org/image/vp1uz31yl/ Here's an image of what it currently looks like. Whenever I hit the mouse button, it always appears towards the edge of the platform. I however want it be shown as its being shot from the camera or where the mouse is pointing, as if you're firing a projectile. As...
by GameDude
Mon Dec 14, 2015 10:03 pm
Forum: Advanced Help
Topic: Mouse Button Not Working
Replies: 16
Views: 2644

Re: Mouse Button Not Working

Sorry it took me so long to get back to you, I was having issues with my computers. I did however get closer to solving my problem. I now have to where you click the left mouse button and it shows the ball, but it is being fired from where the mouse point is. It always appears behind the platform wh...
by GameDude
Tue Dec 08, 2015 10:47 pm
Forum: Advanced Help
Topic: Mouse Button Not Working
Replies: 16
Views: 2644

Re: Mouse Button Not Working

Ok I set a breakpoint at the CreateSphere code and I got this:   this-       this    0x002efd84 {...}    MainEvent * +       __vfptr 0x010fd4a4 {IrrTest.exe!const MainEvent::`vftable'} {0x01011072 {IrrTest.exe!MainEvent::`vector deleting destructor'(unsigned int)}, ...}   void * *   The code for the...