When I created the model in MilkShape 3D 1.8.0 I set some light and color settings and when I loaded the model I saw only the color I set in MilkShape3D but not the lighting settings.
How can I have the same lighting settings I had when I created the model when I load it in my app?
Search found 2097 matches
- Fri Jun 01, 2007 2:12 pm
- Forum: Beginners Help
- Topic: Lighting from MilkShape3D doesnt stay when I load the model
- Replies: 6
- Views: 273
- Fri Jun 01, 2007 2:05 pm
- Forum: Beginners Help
- Topic: Textures doesn't shown - only as ONE color..
- Replies: 6
- Views: 265
Textures doesn't shown - only as ONE color..
Hi, I'v loaded a MS3D model and tried to load it textures like in the documentation example, // if everything worked, add a texture and disable lighting if (node) { node->setMaterialTexture(0, driver->getTexture("texture.bmp")); node->setMaterialFlag(video::EMF_LIGHTING, false); } I tried ...
- Fri Jun 01, 2007 1:58 pm
- Forum: Beginners Help
- Topic: How to add and show 3 MS3D models?
- Replies: 4
- Views: 241
- Fri Jun 01, 2007 1:35 pm
- Forum: Beginners Help
- Topic: How to set the init view of a FPS camera?
- Replies: 2
- Views: 187
- Thu May 31, 2007 9:48 am
- Forum: Beginners Help
- Topic: How to set the init view of a FPS camera?
- Replies: 2
- Views: 187
How to set the init view of a FPS camera?
How do I set where would the camera look and be?
Thanks!
Thanks!
- Thu May 31, 2007 9:43 am
- Forum: Beginners Help
- Topic: How to add and show 3 MS3D models?
- Replies: 4
- Views: 241
I'm just trying at first to load and show those MS3D models, i'll take care of the textures later. So how do I load a MS3D model? And in the examples they did something with IAnimatedMesh but my model doesn't have any animations so I thought I shouldn't use iANIMATEDmesh but IMesh. Could you please ...
- Thu May 31, 2007 7:50 am
- Forum: Beginners Help
- Topic: How to add and show 3 MS3D models?
- Replies: 4
- Views: 241
How to add and show 3 MS3D models?
I'm trying to create a simple 3D Tetris game to learn how to use Irrlicht. I'v created few 3D cubes with MilkShape 3D 1.8.0 and I dont know which is the best and the efficient way to display them, can some one help me please? Thanks! P.S - I tried to Load it like this and I have no clue about how to...
- Wed May 30, 2007 8:57 pm
- Forum: Beginners Help
- Topic: Help about part of the Collision tutorial
- Replies: 8
- Views: 477
- Wed May 30, 2007 6:53 pm
- Forum: Beginners Help
- Topic: Help about part of the Collision tutorial
- Replies: 8
- Views: 477
- Wed May 30, 2007 8:31 am
- Forum: Beginners Help
- Topic: Is Collision counted as an Event?
- Replies: 2
- Views: 166
Is Collision counted as an Event?
How can I do that when there is a collision between to models an event will happen or does it automatically happens?
I'm basicly trying to make a simple 3d Tettris game to learn how to use the Irrlicht engine and I need to check when one block hits an other when it falls down..
I'm basicly trying to make a simple 3d Tettris game to learn how to use the Irrlicht engine and I need to check when one block hits an other when it falls down..
- Wed May 30, 2007 8:17 am
- Forum: Beginners Help
- Topic: Help about part of the Collision tutorial
- Replies: 8
- Views: 477
- Tue May 29, 2007 8:53 pm
- Forum: Beginners Help
- Topic: Help about part of the Collision tutorial
- Replies: 8
- Views: 477
Help about part of the Collision tutorial
Hello, I'm a new Irrlicht user and I dont understand what this part of the collision tutorial does. Can someone explain it to me Please? /* Another type of picking supported by the Irrlicht Engine is scene node picking based on bouding boxes. Every scene node has got a bounding box, and because of t...